# Loading Delay Exceeded, sound might play at incorrect time

**URL:** <https://qa.fmod.com/t/loading-delay-exceeded-sound-might-play-at-incorrect-time/11092>\
**Category:** FMOD Studio\
**Created:** [August 5, 2013, 6:33pm UTC](https://qa.fmod.com/t/loading-delay-exceeded-sound-might-play-at-incorrect-time/11092 "2013-08-05T18:33:06Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![markmarijnissen](https://avatars.discourse-cdn.com/v4/letter/m/c5a1d2/32.png) [@markmarijnissen](https://qa.fmod.com/u/markmarijnissen)\
**Post date:** [August 5, 2013, 6:33pm UTC](https://qa.fmod.com/t/loading-delay-exceeded-sound-might-play-at-incorrect-time/11092/1 "2013-08-05T18:33:06Z")

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Hi FMOD team,

I have an FMOD project which suddenly goes out of sync (after setting timeline position).  
With another event, it sometimes only starts out of sync.

Might this be related to the following warning?

```auto
FMOD: SoundSourceInstrumentInstance::startChannelIfReady : Loading delay exceeded, sound may play at incorrect time
```

If so, what can I do about it?  
If not, what else might it be?

Thanks for your support

Mark

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**Author:** ![SharpeDesigns](https://avatars.discourse-cdn.com/v4/letter/s/74df32/32.png) [@SharpeDesigns](https://qa.fmod.com/u/SharpeDesigns)\
**Post date:** [September 12, 2019, 4:51pm UTC](https://qa.fmod.com/t/loading-delay-exceeded-sound-might-play-at-incorrect-time/11092/2 "2019-09-12T16:51:13Z")

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I am having this same issue, the audio will repeatedly stutter. Were you able to find a solution to this?
