# “Loading DLL fmod.dll failed with status 0xc0000135” UE4.26 Xbox One Build

**URL:** <https://qa.fmod.com/t/loading-dll-fmod-dll-failed-with-status-0xc0000135-ue4-26-xbox-one-build/18046>\
**Category:** Unreal Engine\
**Created:** [December 3, 2021, 2:16pm UTC](https://qa.fmod.com/t/loading-dll-fmod-dll-failed-with-status-0xc0000135-ue4-26-xbox-one-build/18046 "2021-12-03T14:16:32Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![anarchanoid](https://avatars.discourse-cdn.com/v4/letter/a/848f3c/32.png) [@anarchanoid](https://qa.fmod.com/u/anarchanoid)\
**Post date:** [December 3, 2021, 2:16pm UTC](https://qa.fmod.com/t/loading-dll-fmod-dll-failed-with-status-0xc0000135-ue4-26-xbox-one-build/18046/1 "2021-12-03T14:16:32Z")

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Hi! I am using UE4.26 and FMOD 2.01.10 and since updating to 4.26, my xbox build crashes on launch with the above message. I have made sure the platform folders are in the correct spot for 4.26, as ps4 works fine. Is there an additional step needed for the xbox platform? Thanks!

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [December 7, 2021, 12:22am UTC](https://qa.fmod.com/t/loading-dll-fmod-dll-failed-with-status-0xc0000135-ue4-26-xbox-one-build/18046/2 "2021-12-07T00:22:35Z")

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There shouldn’t be any need to update anything else. Is this an xdk or gdk build? What version of UE / FMOD did you upgrade from?
