# Loop Region / Transition Quantization

**URL:** <https://qa.fmod.com/t/loop-region-transition-quantization/11923>\
**Category:** FMOD Studio\
**Created:** [May 16, 2015, 2:51pm UTC](https://qa.fmod.com/t/loop-region-transition-quantization/11923 "2015-05-16T14:51:39Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![guyporteous](https://avatars.discourse-cdn.com/v4/letter/g/d07c76/32.png) [@guyporteous](https://qa.fmod.com/u/guyporteous)\
**Post date:** [May 16, 2015, 2:51pm UTC](https://qa.fmod.com/t/loop-region-transition-quantization/11923/1 "2015-05-16T14:51:39Z")

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Pretty simple really. I just want to loop a clip of music until a parameter meets the correct value, at which point the _loop plays through to it’s end_ before jumping to the next defined part.  
So as opposed to jumping straight away with quantization set to OFF or any bar intervals, I just want it to finish playing the current clip, then proceed to the next section.

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [May 18, 2015, 1:49am UTC](https://qa.fmod.com/t/loop-region-transition-quantization/11923/2 "2015-05-18T01:49:02Z")

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Loop regions can be given parameter conditions. As long as the condition is met, they continue to loop; While it’s not met, the cursor will sail right on past the end of the region and keep going. You can achieve similar behavior by using a transition marker instead of a transition region.
