# Loop with crossfade

**URL:** <https://qa.fmod.com/t/loop-with-crossfade/17434>\
**Category:** FMOD Studio\
**Created:** [July 14, 2021, 4:21am UTC](https://qa.fmod.com/t/loop-with-crossfade/17434 "2021-07-14T04:21:11Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![VoodooDetective](https://avatars.discourse-cdn.com/v4/letter/v/ecc23a/32.png) [@VoodooDetective](https://qa.fmod.com/u/VoodooDetective)\
**Post date:** [July 14, 2021, 4:21am UTC](https://qa.fmod.com/t/loop-with-crossfade/17434/1 "2021-07-14T04:21:11Z")

</div>

I’ve got music in my game that loops, and it’d be nice to be able to crossfade between the beginning and end of a loop. How would I do this on a multi instrument timeline?

---

<div class="post-metadata">

**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [July 14, 2021, 7:51am UTC](https://qa.fmod.com/t/loop-with-crossfade/17434/2 "2021-07-14T07:51:32Z")

</div>

Are the different tracks contained in the multi-instrument the exact same length? If so, it will be easy, by using a transition timeline on a loop above this instrument.

---

<div class="post-metadata">

**Author:** ![VoodooDetective](https://avatars.discourse-cdn.com/v4/letter/v/ecc23a/32.png) [@VoodooDetective](https://qa.fmod.com/u/VoodooDetective)\
**Post date:** [July 15, 2021, 1:29am UTC](https://qa.fmod.com/t/loop-with-crossfade/17434/3 "2021-07-15T01:29:28Z")

</div>

Oh perfect! I didn’t realize I could do that with transition timelines. That’s so cool and perfect, thank you!
