# Loudness Meter -12 Max Target

**URL:** <https://qa.fmod.com/t/loudness-meter-12-max-target/23481>\
**Category:** FMOD Studio\
**Created:** [October 17, 2025, 5:04am UTC](https://qa.fmod.com/t/loudness-meter-12-max-target/23481 "2025-10-17T05:04:34Z")\
**Posts on this page:** 2\
**Page:** 1

<div class="post-metadata">

**Author:** ![buffalo\_clink](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/buffalo_clink/32/6712_2.png) [@buffalo\_clink](https://qa.fmod.com/u/buffalo_clink)\
**Post date:** [October 17, 2025, 5:04am UTC](https://qa.fmod.com/t/loudness-meter-12-max-target/23481/1 "2025-10-17T05:04:34Z")

</div>

Hi, why is it that -12LU is the loudest the meter can be set to in Target?

I understand that louder than this would indicate heavy compression/limiting and lack of dynamic range.

---

<div class="post-metadata">

**Author:** ![Leah\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/leah_fmod/32/3685_2.png) [@Leah\_FMOD](https://qa.fmod.com/u/Leah_FMOD)\
**Post date:** [October 20, 2025, 6:10am UTC](https://qa.fmod.com/t/loudness-meter-12-max-target/23481/2 "2025-10-20T06:10:52Z")

</div>

As far as I’m aware, there’s no specific reason why the upper limit is set at -12 LUFS. I can definitely see the use in having the limit be higher, especially for users who want a particularly loud mix, so I’ve passed it along to the development team to look into further.
