# \[LowLevel\]\[C++\] Is it possible to access send bus from my C++ plugin

**URL:** <https://qa.fmod.com/t/lowlevel-c-is-it-possible-to-access-send-bus-from-my-c-plugin/15273>\
**Category:** FMOD Engine\
**Created:** [December 3, 2019, 2:07pm UTC](https://qa.fmod.com/t/lowlevel-c-is-it-possible-to-access-send-bus-from-my-c-plugin/15273 "2019-12-03T14:07:16Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![chikashimiyama](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/chikashimiyama/32/548_2.png) [@chikashimiyama](https://qa.fmod.com/u/chikashimiyama)\
**Post date:** [December 3, 2019, 2:07pm UTC](https://qa.fmod.com/t/lowlevel-c-is-it-possible-to-access-send-bus-from-my-c-plugin/15273/1 "2019-12-03T14:07:16Z")

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Hello. I’m currently developing a DSP plugin for Fmod.  
The plugin consists of audio processes A and B.  
I would like to send a signal to a bus after incoming audio is processed with A but before B and I don’t want to split the plugin into two plugins.  
My question is would it be possible to access the bus structure from C++ API?

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [December 8, 2019, 11:03pm UTC](https://qa.fmod.com/t/lowlevel-c-is-it-possible-to-access-send-bus-from-my-c-plugin/15273/2 "2019-12-08T23:03:50Z")

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Unfortunately this is not possible, you would need to use two separate plugins.
