# Mac OS .bundle files not supporting 64-bit - Flagged as "Disallowed Architechture" by iTunesConnect

**URL:** <https://qa.fmod.com/t/mac-os-bundle-files-not-supporting-64-bit-flagged-as-disallowed-architechture-by-itunesconnect/13732>\
**Category:** Unity\
**Created:** [March 2, 2018, 10:01am UTC](https://qa.fmod.com/t/mac-os-bundle-files-not-supporting-64-bit-flagged-as-disallowed-architechture-by-itunesconnect/13732 "2018-03-02T10:01:05Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![cnymose](https://avatars.discourse-cdn.com/v4/letter/c/b38774/32.png) [@cnymose](https://qa.fmod.com/u/cnymose)\
**Post date:** [March 2, 2018, 10:01am UTC](https://qa.fmod.com/t/mac-os-bundle-files-not-supporting-64-bit-flagged-as-disallowed-architechture-by-itunesconnect/13732/1 "2018-03-02T10:01:05Z")

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Hi,

We are currently making a build for Mac OS, and trying to upload to iTunesConnect.  
Unity integration is using Version: 1.09.03

When trying to upload to iTunesConnect we get the following error:

1 package(s) were not uploaded because they had problems:  
/var/folders/nv/qcv33cl95bq0l6t\_k0ktqrf40000gp/T/06C97DD9-EE86-457B-B5C1-6C93C72EE609/1353331145.itmsp - Error Messages:  
ERROR ITMS-90240: “Unsupported Architectures. Your executable contained the following disallowed architectures: ‘[i386 (in com.FantasticYes.Returner1Mac.pkg/Payload/Returner 77.app/Contents/Plugins/fmodstudio.bundle/Contents/MacOS/fmodstudio, com.FantasticYes.Returner1Mac.pkg/Payload/Returner 77.app/Contents/Plugins/fmodstudioL.bundle/Contents/MacOS/fmodstudioL)]’. New apps submitted to the Mac App Store must support 64-bit starting January 2018, and Mac app updates and existing apps must support 64-bit starting June 2018.”

This is probably also a problem for gvraudio.bundle as deleting the two other bundles produces the same error on gvraudio.  
We have tried flagging the architecture import settings in all 3 combinations, (x86 + x86\_64 and only enabling each), and have also done this for the editor platform, but with no luck.

Is there a way we can resolve this issue without having to update to a newer version of FMOD?

Thanks!

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [March 5, 2018, 3:37am UTC](https://qa.fmod.com/t/mac-os-bundle-files-not-supporting-64-bit-flagged-as-disallowed-architechture-by-itunesconnect/13732/2 "2018-03-05T03:37:25Z")

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The fmodstudio bundles do support 64 bit, they are a universal lib that also contains the 32 bit lib as well. This may be the problem, as seen in this case:  
[https://www.fmod.org/questions/question/fmod-64-bit-for-mac/](https://www.fmod.org/questions/question/fmod-64-bit-for-mac/)
