# MacOS DllNotFoundException: fmodstudioL

**URL:** <https://qa.fmod.com/t/macos-dllnotfoundexception-fmodstudiol/16452>\
**Category:** Unity\
**Tags:** mac\
**Created:** [November 20, 2020, 9:15pm UTC](https://qa.fmod.com/t/macos-dllnotfoundexception-fmodstudiol/16452 "2020-11-20T21:15:39Z")\
**Posts on this page:** 1\
**Showing post:** 41

<div class="post-metadata">

**Author:** ![NikMikk](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/nikmikk/32/5599_2.png) [@NikMikk](https://qa.fmod.com/u/NikMikk)\
**Post date:** [March 23, 2021, 8:37am UTC](https://qa.fmod.com/t/macos-dllnotfoundexception-fmodstudiol/16452/41 "2021-03-23T08:37:04Z")

</div>

Sorry for my slow response.

It seems that everything suddenly started working again…? This whole thing has been very weird but yeah, I guess it works.

I will schedule some builds today to see if that is the thing that causes the process to execute weirdly, I’ll come back later with an anwser.

---

_[View the full topic](https://qa.fmod.com/t/macos-dllnotfoundexception-fmodstudiol/16452)._
