# Magnet Region with Transition Timeline behavior

**URL:** <https://qa.fmod.com/t/magnet-region-with-transition-timeline-behavior/18006>\
**Category:** FMOD Studio\
**Created:** [November 23, 2021, 7:52pm UTC](https://qa.fmod.com/t/magnet-region-with-transition-timeline-behavior/18006 "2021-11-23T19:52:29Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![mikaelnitsche](https://avatars.discourse-cdn.com/v4/letter/m/3e96dc/32.png) [@mikaelnitsche](https://qa.fmod.com/u/mikaelnitsche)\
**Post date:** [November 23, 2021, 7:52pm UTC](https://qa.fmod.com/t/magnet-region-with-transition-timeline-behavior/18006/1 "2021-11-23T19:52:29Z")

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I have an event with several magnet regions that all have transition timelines. All seems to be working well except for an, for me, unexpected behavior: When the currently playing magnet region loops around again it also plays its transition timeline at the start of the region. Is this intended? Is there any way to circumvent this other than creating a web of transition and destination regions? Currently on version 2.02.03

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [November 23, 2021, 9:25pm UTC](https://qa.fmod.com/t/magnet-region-with-transition-timeline-behavior/18006/2 "2021-11-23T21:25:44Z")

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Hi, [this post](https://qa.fmod.com/t/suggestion-transition-timeline-before-magnet-region/17229/2) answers to your questions. At that time, I wasn’t understanding magnet region transitions neither myself, but in a different way. Note that it has been updated in 2.02.04: the transition timeline now displays at the left, which is clearer.

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**Author:** ![mikaelnitsche](https://avatars.discourse-cdn.com/v4/letter/m/3e96dc/32.png) [@mikaelnitsche](https://qa.fmod.com/u/mikaelnitsche)\
**Post date:** [November 24, 2021, 7:13pm UTC](https://qa.fmod.com/t/magnet-region-with-transition-timeline-behavior/18006/3 "2021-11-24T19:13:30Z")

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Ah! If I’m understanding this correctly, magnet regions are not technically looping when the playhead stays inside, but dragging the playhead back into the region and thus triggers a transition into it?

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**Author:** ![Alcibiade](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/alcibiade/32/4284_2.png) [@Alcibiade](https://qa.fmod.com/u/Alcibiade)\
**Post date:** [November 24, 2021, 9:20pm UTC](https://qa.fmod.com/t/magnet-region-with-transition-timeline-behavior/18006/4 "2021-11-24T21:20:24Z")

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That’s it. If you want that transition timeline to not apply when repeating a region, you should add a loop region above the magnet region.
