Max playbacks in iOS implementation

(diegobenalcazar) #1

I need some help making the max playbacks of the event work.
Im developing an app with running with FMOD.
I have a uibtton linked to an event, is a multi-track event with a sound def tiggering 10 different sounds randomly, every time i press the button, the event plays .

But when i press the button quickly it waits for the sample to finish to replay another from the sound def. I need them to overlap. I have the Max Playbacks set to 5 for some events and 3 for another. when prevued in fmod it works fine but can get to make it work with in the app.

thanks for the help!!!