Min max distance not changing when using Transceivers with Dissonance voice chat

Hi again, Joseph! I hope you are doing well.

I tried setting the Player0 group bus’ fader volume to -oo dB and I couldn’t hear anything. Setting it to 0 dB actually works as I only hear the voice audio once.

I also tried adding an empty Timeline sheet and making the event persistent but that doesn’t seem to make a difference…

The transceiver effect is partially working because the FMOD Spatializer seems to be working (voice audio was definitely not spatialized before this).

Is there anything you would to see with regards to my setup in FMOD? Or the DSP logic in Unity?