# Multiple issues after upgrading to Unity 2.01.09 from 2.01.08

**URL:** <https://qa.fmod.com/t/multiple-issues-after-upgrading-to-unity-2-01-09-from-2-01-08/17126>\
**Category:** Unity\
**Tags:** unity\
**Created:** [April 28, 2021, 11:53am UTC](https://qa.fmod.com/t/multiple-issues-after-upgrading-to-unity-2-01-09-from-2-01-08/17126 "2021-04-28T11:53:07Z")\
**Posts on this page:** 1\
**Showing post:** 14

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**Author:** ![ben\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/ben_fmod/32/1452_2.png) [@ben\_fmod](https://qa.fmod.com/u/ben_fmod)\
**Post date:** [May 12, 2021, 11:47pm UTC](https://qa.fmod.com/t/multiple-issues-after-upgrading-to-unity-2-01-09-from-2-01-08/17126/14 "2021-05-12T23:47:13Z")

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> [@remi.boscher](#):
>
> … what i can observe is that we seem to have no issue with a default build but whenever i’m trying to automate our build process through our build scripts we have errors at runtime not during the build process.
> 
> Our console indicates : fmodstudioL not found, when we build through our automated build process

This sounds like the issue reported in [this thread](https://qa.fmod.com/t/unity-buildpipeline-buildplayer-dllnotfoundexception-fmodstudio/17122). Can you try the solution suggested there?

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