# My banks aren't updating properly when I build and it was working fine before I added a new bank

**URL:** <https://qa.fmod.com/t/my-banks-arent-updating-properly-when-i-build-and-it-was-working-fine-before-i-added-a-new-bank/20411>\
**Category:** Unreal Engine\
**Created:** [July 12, 2023, 2:08pm UTC](https://qa.fmod.com/t/my-banks-arent-updating-properly-when-i-build-and-it-was-working-fine-before-i-added-a-new-bank/20411 "2023-07-12T14:08:37Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![louietaylorcomposer](https://avatars.discourse-cdn.com/v4/letter/l/97f17d/32.png) [@louietaylorcomposer](https://qa.fmod.com/u/louietaylorcomposer)\
**Post date:** [July 12, 2023, 2:08pm UTC](https://qa.fmod.com/t/my-banks-arent-updating-properly-when-i-build-and-it-was-working-fine-before-i-added-a-new-bank/20411/1 "2023-07-12T14:08:37Z")

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Hi, I’m using FMOD studio with UE 4.27 and for some reason when I build the banks don’t get created properly, only the old banks seem to build into .uasset files. I’ll send some screen shots. It also says that master.bank and master.strings.bank are missing but they exist in the desktop folder.  
screenshots here: [fmod ue4 screenshots - Google Docs](https://docs.google.com/document/d/1Hafv0SR4WlycQF3TFGKUxxDsEPzNchm3rjGfbJakaEs/edit?usp=sharing)  
when I load unreal it gives me this error:  
‘Some banks failed to load:  
Master (File does not exist)  
Master.strings (File does not exist)’

Thanks for any help!

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**Author:** ![louietaylorcomposer](https://avatars.discourse-cdn.com/v4/letter/l/97f17d/32.png) [@louietaylorcomposer](https://qa.fmod.com/u/louietaylorcomposer)\
**Post date:** [July 12, 2023, 2:57pm UTC](https://qa.fmod.com/t/my-banks-arent-updating-properly-when-i-build-and-it-was-working-fine-before-i-added-a-new-bank/20411/2 "2023-07-12T14:57:38Z")

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Just realised all I needed to do was rename ‘MasterBank’ to ‘Master’ in FMOD as that is what it was trying to look for based on the search conditions in unreal settings. Solved
