# n00b needing help with Android error

**URL:** https://qa.fmod.com/t/n00b-needing-help-with-android-error/12732
**Category:** Unity
**Created:** [October 5, 2016, 9:21am UTC](https://qa.fmod.com/t/n00b-needing-help-with-android-error/12732 "2016-10-05T09:21:14Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![bsgbryan](https://avatars.discourse-cdn.com/v4/letter/b/b487fb/32.png) [@bsgbryan](https://qa.fmod.com/u/bsgbryan)
#### Post date: [October 5, 2016, 9:21am UTC](https://qa.fmod.com/t/n00b-needing-help-with-android-error/12732/1 "2016-10-05T09:21:14Z")

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I’m seeing an error that appears to be related to FMOD trying to load something.

The error is below:

> 10-05 04:00:54.641: I/Unity(21391): AndroidJavaException:  
> java.lang.UnsatisfiedLinkError: dlopen failed: cannot locate symbol  
> “\_\_aeabi\_atexit” referenced by  
> “/data/app/com.bsgbryan.jumpymcrunface-2/lib/arm/libfmod.so”…

Full disclosure: I’m an Android n00b. I have the Android SDK, Java JDK, and Android NDK installed and configured in Unity. My game builds properly on iOS/tvOS/macOS devices. I’m just getting the above error when I run my game on my test Nexus 5.

I’ve googled around and can’t find anything related to this specifically.

Versions for everything I’m using:

FMOD Studio: 1.08.11, 64 bit, Build #79819  
Unity: 5.4.1f1  
Device: Nexus 5 running Android 6.0.1  
In unity, I have the minimum Android version set to: 4.1 ‘Jelly Bean’ API level 16

I’d really appreciate any help, thanks!

And if there’s any additional info you need, please just let me know!

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### Author: ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)
#### Post date: [October 5, 2016, 11:42pm UTC](https://qa.fmod.com/t/n00b-needing-help-with-android-error/12732/2 "2016-10-05T23:42:38Z")

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This is known issue with our 1.08.11 release, please update to 1.08.12 or newer.
