# Need Fmod Android X86\_64 Native Library For Version 1.10.08

**URL:** <https://qa.fmod.com/t/need-fmod-android-x86-64-native-library-for-version-1-10-08/16109>\
**Category:** Unreal Engine\
**Created:** [August 24, 2020, 4:00am UTC](https://qa.fmod.com/t/need-fmod-android-x86-64-native-library-for-version-1-10-08/16109 "2020-08-24T04:00:06Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![wtyqm](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/wtyqm/32/138_2.png) [@wtyqm](https://qa.fmod.com/u/wtyqm)\
**Post date:** [August 24, 2020, 4:00am UTC](https://qa.fmod.com/t/need-fmod-android-x86-64-native-library-for-version-1-10-08/16109/1 "2020-08-24T04:00:06Z")

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I was wondering if Fmod could provide old version android x86\_64 native library kindly ? Our old project need it for some reason, but we want to avoid the risky of upgrad to 2.0.

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**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [August 24, 2020, 11:05pm UTC](https://qa.fmod.com/t/need-fmod-android-x86-64-native-library-for-version-1-10-08/16109/2 "2020-08-24T23:05:33Z")

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We introduced x86\_64 support in the API installer in 1.10.11. If you get the 1.10.11 API installer from the download page you should be able to get those x86\_64 libs and copy them to FMODStudio\Binaries\Android\x86\_64 in your UE4 plugins dir.

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**Author:** ![brett](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/brett/32/261_2.png) [@brett](https://qa.fmod.com/u/brett)\
**Post date:** [August 27, 2020, 5:46am UTC](https://qa.fmod.com/t/need-fmod-android-x86-64-native-library-for-version-1-10-08/16109/3 "2020-08-27T05:46:18Z")

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To clarify the x86\_64 support was added to FMOD programmer’s API in 1.10.11, but for the UE4 Integration this was not introduced until FMOD Studio 2.0 release.
