# Need quick tutorial - iOS

**URL:** <https://qa.fmod.com/t/need-quick-tutorial-ios/11635>\
**Category:** FMOD Engine\
**Created:** [September 10, 2014, 11:02am UTC](https://qa.fmod.com/t/need-quick-tutorial-ios/11635 "2014-09-10T11:02:46Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![kfs](https://avatars.discourse-cdn.com/v4/letter/k/a9a28c/32.png) [@kfs](https://qa.fmod.com/u/kfs)\
**Post date:** [September 10, 2014, 11:02am UTC](https://qa.fmod.com/t/need-quick-tutorial-ios/11635/1 "2014-09-10T11:02:46Z")

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I am migrating an iPhone app from ObjectAL to FMOD (so I can move from 2D to 3D sound), and can’t seem to find a good place to start. I don’t need much - just how to play a sound (in general), and how to position an object in 3D space and have it give off a sound, as well as position the listener.

Can I continue to use my .mp3 files, or do I need to preprocess them with FMOD Designer? Are there any tutorials that have these simple examples in them? Does anyone have a short iOS project that demonstrates these, that they can share?

Many thanks.

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**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [September 11, 2014, 10:24pm UTC](https://qa.fmod.com/t/need-quick-tutorial-ios/11635/2 "2014-09-11T22:24:00Z")

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The Studio API download for iOS includes many examples, including a 3D positioning example.
