# Nintendo Switch 2 Support

**URL:** <https://qa.fmod.com/t/nintendo-switch-2-support/23946>\
**Category:** Unreal Engine\
**Tags:** ue4\
**Created:** [January 28, 2026, 10:23am UTC](https://qa.fmod.com/t/nintendo-switch-2-support/23946 "2026-01-28T10:23:41Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Jok](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jok/32/9554_2.png) [@Jok](https://qa.fmod.com/u/Jok)\
**Post date:** [January 28, 2026, 10:23am UTC](https://qa.fmod.com/t/nintendo-switch-2-support/23946/1 "2026-01-28T10:23:41Z")

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We are starting development on a new project and as part of the technical analysis we have noticed, that there are not dedicated binaries for Nintendo Switch 2. All our projects so far have made use of FMOD, and we wanted to make sure we can use it for Nintendo Switch 2 as well. Are there dedicated binaries that work with Nintendo Switch 2 yet or are Nintendo Switch 1 binaries compatible?

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**Author:** ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)\
**Post date:** [January 28, 2026, 10:21pm UTC](https://qa.fmod.com/t/nintendo-switch-2-support/23946/2 "2026-01-28T22:21:51Z")

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We do have dedicated binaries for Switch 2, it’s fully supported. You’ll need to verify yourself as a switch 2 developer here : [https://fmod.com/profile#permissions](https://fmod.com/profile#permissions) and register a project that includes Switch 2 among its platforms.
