# No audio

**URL:** https://qa.fmod.com/t/no-audio/11754
**Category:** Unity
**Created:** [December 5, 2014, 7:33pm UTC](https://qa.fmod.com/t/no-audio/11754 "2014-12-05T19:33:58Z")
**Posts on this page:** 2
**Page:** 1

<div class="post-metadata">

### Author: ![orizzle](https://avatars.discourse-cdn.com/v4/letter/o/e495f1/32.png) [@orizzle](https://qa.fmod.com/u/orizzle)
#### Post date: [December 5, 2014, 7:33pm UTC](https://qa.fmod.com/t/no-audio/11754/1 "2014-12-05T19:33:58Z")

</div>

I am trying to get a relatively-new game which relies on libfmodex 4.32.15 and unity 3.2. The game itself runs well, but there is no sound. Sound works in other programs. I have tried several command line parameters like -FMOD\_OUTPUTTYPE\_ALSA but to no avail. I have this output when I try to run the game:

fbcount: 144

Selecting FBConfig  
Logging FBConfig ID=139  
GLX\_BUFFER\_SIZE=32  
GLX\_DOUBLEBUFFER=TRUE  
GLX\_RED\_SIZE=8  
GLX\_GREEN\_SIZE=8  
GLX\_BLUE\_SIZE=8  
GLX\_ALPHA\_SIZE=8  
GLX\_DEPTH\_SIZE=24  
GLX\_STENCIL\_SIZE=8  
GLX\_CONFIG\_CAVEAT=NONE  
Storing original screen resolution  
Supported resulutions:  
800 x 600 @ 60 Hz  
2560 x 1600 @ 60 Hz  
1920 x 1440 @ 60 Hz  
1856 x 1392 @ 60 Hz  
1792 x 1344 @ 60 Hz  
1920 x 1200 @ 60 Hz  
1600 x 1200 @ 60 Hz  
1680 x 1050 @ 60 Hz  
1400 x 1050 @ 60 Hz  
1280 x 1024 @ 60 Hz  
1440 x 900 @ 60 Hz  
1280 x 960 @ 60 Hz  
1360 x 768 @ 60 Hz  
1280 x 800 @ 60 Hz  
1152 x 864 @ 75 Hz  
1280 x 768 @ 60 Hz  
1024 x 768 @ 60 Hz  
640 x 480 @ 60 Hz  
Creating new master gl context  
OpenGL:  
Version: OpenGL 2.1 [2.1 Mesa 10.3.0]  
Renderer: Gallium 0.4 on SVGA3D; build: RELEASE;  
Vendor: VMware, Inc.  
VRAM: 128 MB  
Extensions: GL\_ARB\_multisample GL\_EXT\_abgr GL\_EXT\_bgra GL\_EXT\_blend\_color GL\_EXT\_blend\_minmax GL\_EXT\_blend\_subtract GL\_EXT\_copy\_texture GL\_EXT\_polygon\_offset GL\_EXT\_subtexture GL\_EXT\_texture\_object GL\_EXT\_vertex\_array GL\_EXT\_compiled\_vertex\_array GL\_EXT\_texture GL\_EXT\_texture3D GL\_IBM\_rasterpos\_clip GL\_ARB\_point\_parameters GL\_EXT\_draw\_range\_elements GL\_EXT\_packed\_pixels GL\_EXT\_point\_parameters GL\_EXT\_rescale\_normal GL\_EXT\_separate\_specular\_color GL\_EXT\_texture\_edge\_clamp GL\_SGIS\_generate\_mipmap GL\_SGIS\_texture\_border\_clamp GL\_SGIS\_texture\_edge\_clamp GL\_SGIS\_texture\_lod GL\_ARB\_framebuffer\_sRGB GL\_ARB\_multitexture GL\_EXT\_framebuffer\_sRGB GL\_IBM\_multimode\_draw\_arrays GL\_IBM\_texture\_mirrored\_repeat GL\_ARB\_texture\_cube\_map GL\_ARB\_texture\_env\_add GL\_ARB\_transpose\_matrix GL\_EXT\_blend\_func\_separate GL\_EXT\_fog\_coord GL\_EXT\_multi\_draw\_arrays GL\_EXT\_secondary\_color GL\_EXT\_texture\_env\_add GL\_EXT\_texture\_filter\_anisotropic GL\_EXT\_texture\_lod\_bias GL\_INGR\_blend\_func\_separate GL\_NV\_blend\_square GL\_NV\_light\_max\_exponent GL\_NV\_texgen\_reflection GL\_NV\_texture\_env\_combine4 GL\_SUN\_multi\_draw\_arrays GL\_ARB\_texture\_border\_clamp GL\_ARB\_texture\_compression GL\_EXT\_framebuffer\_object GL\_EXT\_texture\_env\_combine GL\_EXT\_texture\_env\_dot3 GL\_MESA\_window\_pos GL\_NV\_packed\_depth\_stencil GL\_NV\_texture\_rectangle GL\_ARB\_depth\_texture GL\_ARB\_occlusion\_query GL\_ARB\_shadow GL\_ARB\_texture\_env\_combine GL\_ARB\_texture\_env\_crossbar GL\_ARB\_texture\_env\_dot3 GL\_ARB\_texture\_mirrored\_repeat GL\_ARB\_window\_pos GL\_EXT\_stencil\_two\_side GL\_EXT\_texture\_cube\_map GL\_NV\_fog\_distance GL\_APPLE\_packed\_pixels GL\_APPLE\_vertex\_array\_object GL\_ARB\_draw\_buffers GL\_ARB\_fragment\_program GL\_ARB\_fragment\_shader GL\_ARB\_shader\_objects GL\_ARB\_vertex\_program GL\_ARB\_vertex\_shader GL\_ATI\_draw\_buffers GL\_ATI\_texture\_env\_combine3 GL\_ATI\_texture\_float GL\_EXT\_shadow\_funcs GL\_EXT\_stencil\_wrap GL\_MESA\_pack\_invert GL\_NV\_primitive\_restart GL\_ARB\_fragment\_program\_shadow GL\_ARB\_half\_float\_pixel GL\_ARB\_occlusion\_query2 GL\_ARB\_point\_sprite GL\_ARB\_shading\_language\_100 GL\_ARB\_sync GL\_ARB\_texture\_non\_power\_of\_two GL\_ARB\_vertex\_buffer\_object GL\_ATI\_blend\_equation\_separate GL\_EXT\_blend\_equation\_separate GL\_OES\_read\_format GL\_ARB\_color\_buffer\_float GL\_ARB\_pixel\_buffer\_object GL\_ARB\_texture\_float GL\_ARB\_texture\_rectangle GL\_EXT\_pixel\_buffer\_object GL\_EXT\_texture\_rectangle GL\_EXT\_texture\_sRGB GL\_ARB\_framebuffer\_object GL\_EXT\_framebuffer\_blit GL\_EXT\_packed\_depth\_stencil GL\_ARB\_vertex\_array\_object GL\_ATI\_separate\_stencil GL\_EXT\_gpu\_program\_parameters GL\_EXT\_texture\_sRGB\_decode GL\_OES\_EGL\_image GL\_ARB\_copy\_buffer GL\_ARB\_half\_float\_vertex GL\_ARB\_map\_buffer\_range GL\_ARB\_texture\_swizzle GL\_ARB\_vertex\_array\_bgra GL\_EXT\_texture\_swizzle GL\_EXT\_vertex\_array\_bgra GL\_ARB\_ES2\_compatibility GL\_ARB\_debug\_output GL\_ARB\_draw\_elements\_base\_vertex GL\_ARB\_explicit\_attrib\_location GL\_ARB\_fragment\_coord\_conventions GL\_ARB\_provoking\_vertex GL\_ARB\_sampler\_objects GL\_ARB\_shader\_texture\_lod GL\_EXT\_provoking\_vertex GL\_ARB\_get\_program\_binary GL\_ARB\_robustness GL\_ARB\_separate\_shader\_objects GL\_ARB\_compressed\_texture\_pixel\_storage GL\_ARB\_internalformat\_query GL\_ARB\_map\_buffer\_alignment GL\_ARB\_texture\_storage GL\_AMD\_shader\_trinary\_minmax GL\_ARB\_clear\_buffer\_object GL\_ARB\_explicit\_uniform\_location GL\_ARB\_invalidate\_subdata GL\_ARB\_vertex\_attrib\_binding GL\_KHR\_debug GL\_ARB\_multi\_bind  
FMOD failed to get driver capabilities … An invalid parameter was passed to this function.

(Filename: /root/Desktop/3.2/unity-3.2/Runtime/Audio/AudioManager.cpp Line: 414)

Non platform assembly: data-0xb1a5e008 (this message is harmless)  
Non platform assembly: data-0xadd1e98 (this message is harmless)  
Non platform assembly: data-0xae00110 (this message is harmless)  
Non platform assembly: data-0xae24918 (this message is harmless)  
Non platform assembly: data-0xae41d20 (this message is harmless)  
Non platform assembly: data-0xadfd8e0 (this message is harmless)  
Non platform assembly: data-0xae78920 (this message is harmless)  
Non platform assembly: data-0xadce400 (this message is harmless)  
requesting resize 1280 x 800  
resizing window to 1280 x 800

—snip—

[/root/Desktop/3.2/unity-3.2/Runtime/Audio/AudioSource.cpp line 207]  
(Filename: /root/Desktop/3.2/unity-3.2/Runtime/Audio/AudioSource.cpp Line: 207)

An invalid object handle was used.  
UnityEngine.AudioSource:Play(UInt64)  
UnityEngine.AudioSource:Play()  
AMIAudioManager:InternalPlayClip(String, Single, Single, Boolean, Boolean, Boolean, Boolean)  
AMIAudioManager:PlayClip(String, Single, Boolean, Boolean, Boolean, Boolean)  
StartMenu:Start()

Any suggestions would be greatly appreciated.

---

<div class="post-metadata">

### Author: ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)
#### Post date: [December 8, 2014, 12:55am UTC](https://qa.fmod.com/t/no-audio/11754/2 "2014-12-08T00:55:13Z")

</div>

Please contact Unity support for issues with the in-built Unity audio.
