# no sound

**URL:** <https://qa.fmod.com/t/no-sound/13661>\
**Category:** FMOD Studio\
**Created:** [January 22, 2018, 2:35pm UTC](https://qa.fmod.com/t/no-sound/13661 "2018-01-22T14:35:39Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![mike4](https://avatars.discourse-cdn.com/v4/letter/m/aeb1de/32.png) [@mike4](https://qa.fmod.com/u/mike4)\
**Post date:** [January 22, 2018, 2:35pm UTC](https://qa.fmod.com/t/no-sound/13661/1 "2018-01-22T14:35:39Z")

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Hi  
how to include sound? I see the bank file to small to have a sound in it nor have sound. Sound only in the editor.  
Thanks

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [January 22, 2018, 10:22pm UTC](https://qa.fmod.com/t/no-sound/13661/2 "2018-01-22T22:22:06Z")

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Hello Mike,

You need to assign the events you wish to use in your game to a bank.

Right click on an event and select “Assign to Bank” and then your bank.

Have a read of our documentation for further information.

[https://www.fmod.com/resources/documentation-studio?page=getting-events-into-your-game.html](https://www.fmod.com/resources/documentation-studio?page=getting-events-into-your-game.html)

Thanks,  
Richard

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**Author:** ![mike4](https://avatars.discourse-cdn.com/v4/letter/m/aeb1de/32.png) [@mike4](https://qa.fmod.com/u/mike4)\
**Post date:** [January 23, 2018, 7:41am UTC](https://qa.fmod.com/t/no-sound/13661/3 "2018-01-23T07:41:41Z")

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ps: never mind I found the culprit, thanks

Sure I did that. I’ve followed multiple times the easy x-plane tutorial video:

> **[Using FMOD with X-Plane | X-Plane Developer](https://developer.x-plane.com/?article=using-fmod-with-x-plane)**
>
> This guide explains how to use the commercial FMOD sound engine to add custom sounds to aircraft in X-Plane 11.

  
Could I send you the template project with my changes to check? Basically for a start I only want one sound to be played.  
Many thanks

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**Author:** ![PilotNL](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/pilotnl/32/1248_2.png) [@PilotNL](https://qa.fmod.com/u/PilotNL)\
**Post date:** [June 6, 2020, 5:24am UTC](https://qa.fmod.com/t/no-sound/13661/4 "2020-06-06T05:24:10Z")

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Hi Mike4,

I am having the same problem, I followed the documentation and tutorials to the letter, however my sim stays silent.  
You mentioned you found the culprit, would you like to share your solution?  
Many thanks!  
Rico
