# Null pointer access when calling Studio::System::release()

**URL:** https://qa.fmod.com/t/null-pointer-access-when-calling-studio-release/21624
**Category:** FMOD Engine
**Created:** [May 15, 2024, 8:31am UTC](https://qa.fmod.com/t/null-pointer-access-when-calling-studio-release/21624 "2024-05-15T08:31:49Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![zhanglei](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/zhanglei/32/6699_2.png) [@zhanglei](https://qa.fmod.com/u/zhanglei)
#### Post date: [May 15, 2024, 8:31am UTC](https://qa.fmod.com/t/null-pointer-access-when-calling-studio-release/21624/1 "2024-05-15T08:31:50Z")

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Need fmodstudioL.pdb for debug, please help.  
version: 2.03.01

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### Author: ![morgan\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/morgan_fmod/32/1766_2.png) [@morgan\_fmod](https://qa.fmod.com/u/morgan_fmod)
#### Post date: [May 16, 2024, 12:46am UTC](https://qa.fmod.com/t/null-pointer-access-when-calling-studio-release/21624/2 "2024-05-16T00:46:20Z")

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Hi Zhang Lei,

I have uploaded the debug symbols for FMOD Engine 2.03.01 to the uploads section of your [user profile](https://www.fmod.com/profile#uploads).

Kind regards,  
Morgan
