# Oculus Rift Audio Mirroring

**URL:** <https://qa.fmod.com/t/oculus-rift-audio-mirroring/13431>\
**Category:** Unreal Engine\
**Created:** [September 14, 2017, 3:43pm UTC](https://qa.fmod.com/t/oculus-rift-audio-mirroring/13431 "2017-09-14T15:43:03Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![FatihInan](https://avatars.discourse-cdn.com/v4/letter/f/2bfe46/32.png) [@FatihInan](https://qa.fmod.com/u/FatihInan)\
**Post date:** [September 14, 2017, 3:43pm UTC](https://qa.fmod.com/t/oculus-rift-audio-mirroring/13431/1 "2017-09-14T15:43:03Z")

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Hey all,  
I noticed that FMOD with any unreal version does not mirror the audio.  
Any ETA on this feature? It works with all native sound files immediately.

Thanks for any hint

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [September 15, 2017, 1:14am UTC](https://qa.fmod.com/t/oculus-rift-audio-mirroring/13431/2 "2017-09-15T01:14:55Z")

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Hello Fatih,

This looks to be a relatively new feature. I’ve added it to our tracker to be looked at for future versions of FMOD Studio.

Thanks for bringing this to our attention.

Thanks,  
Richard

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**Author:** ![FatihInan](https://avatars.discourse-cdn.com/v4/letter/f/2bfe46/32.png) [@FatihInan](https://qa.fmod.com/u/FatihInan)\
**Post date:** [September 19, 2017, 3:53pm UTC](https://qa.fmod.com/t/oculus-rift-audio-mirroring/13431/3 "2017-09-19T15:53:26Z")

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> [@](#):
>
> Hello Fatih,
> 
> This looks to be a relatively new feature. I’ve added it to our tracker to be looked at for future versions of FMOD Studio.
> 
> Thanks for bringing this to our attention.
> 
> Thanks,  
> Richard

Thanks for the answer. Our App is really one of the few that still does not support Mirroring. And we are not able to use things like SubPac with the combination of VR.  
Hope you can put it somewhere on the top of your trackers 🙂
