# oculus rift plugin error, can't launch editor

**URL:** <https://qa.fmod.com/t/oculus-rift-plugin-error-cant-launch-editor/11950>\
**Category:** Unreal Engine\
**Created:** [June 15, 2015, 3:34am UTC](https://qa.fmod.com/t/oculus-rift-plugin-error-cant-launch-editor/11950 "2015-06-15T03:34:50Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![mztkmusic](https://avatars.discourse-cdn.com/v4/letter/m/ba8739/32.png) [@mztkmusic](https://qa.fmod.com/u/mztkmusic)\
**Post date:** [June 15, 2015, 3:34am UTC](https://qa.fmod.com/t/oculus-rift-plugin-error-cant-launch-editor/11950/1 "2015-06-15T03:34:50Z")

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Greetings. Running MacOS 10.10.1, using Unreal 4.8.

My Unreal Editor was working fine, but after I installed FMOD for UE and moved the needed files to the engine folder, I get the following error, and the editor will no longer launch:

“Plugin ‘FMODStudio’ failed to load because module ‘FMODStudioOculus’ does not appear to be compatible with the current version of the engine. The plugin may need to be recompiled.”

Any help would be greatly appreciated!

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**Author:** ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)\
**Post date:** [June 17, 2015, 12:02am UTC](https://qa.fmod.com/t/oculus-rift-plugin-error-cant-launch-editor/11950/2 "2015-06-17T00:02:59Z")

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We haven’t released a version for the plugin built for 4.8 yet. We’ll update this post when we do:

[http://52.88.2.202/questions/question/support-for-ue4-4-8](http://52.88.2.202/questions/question/support-for-ue4-4-8)

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<div class="post-metadata">

**Author:** ![mztkmusic](https://avatars.discourse-cdn.com/v4/letter/m/ba8739/32.png) [@mztkmusic](https://qa.fmod.com/u/mztkmusic)\
**Post date:** [June 17, 2015, 9:12pm UTC](https://qa.fmod.com/t/oculus-rift-plugin-error-cant-launch-editor/11950/3 "2015-06-17T21:12:35Z")

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> [@](#):
>
> We haven’t released a version for the plugin built for 4.8 yet. We’ll update this post when we do:
> 
> [http://52.88.2.202/questions/question/support-for-ue4-4-8](http://52.88.2.202/questions/question/support-for-ue4-4-8)

is it possible to switch back to 4.7 until that is fixed? not sure how to do that within the Epic Games Launcher.

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<div class="post-metadata">

**Author:** ![geoff](https://avatars.discourse-cdn.com/v4/letter/g/a3d4f5/32.png) [@geoff](https://qa.fmod.com/u/geoff)\
**Post date:** [June 18, 2015, 3:23am UTC](https://qa.fmod.com/t/oculus-rift-plugin-error-cant-launch-editor/11950/4 "2015-06-18T03:23:37Z")

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You should be able to install and run 4.7 from the launcher. If you have already converted your project over then you might not be able to downgrade it however.
