# Param drives pitch effect in FMOD Studio, but not in Unity

**URL:** <https://qa.fmod.com/t/param-drives-pitch-effect-in-fmod-studio-but-not-in-unity/21839>\
**Category:** Unity\
**Tags:** studio-tool\
**Created:** [July 5, 2024, 5:03pm UTC](https://qa.fmod.com/t/param-drives-pitch-effect-in-fmod-studio-but-not-in-unity/21839 "2024-07-05T17:03:37Z")\
**Posts on this page:** 3\
**Page:** 2

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [August 16, 2024, 1:40am UTC](https://qa.fmod.com/t/param-drives-pitch-effect-in-fmod-studio-but-not-in-unity/21839/21 "2024-08-16T01:40:35Z")

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Thank you for that final project.

Could you please make sure that these two preferences match:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/2/2f6a3a0f642f8de6bd645bcac839a4997686cd34.png)  
and to be safe rebuild your banks?  
The issue may be with a legacy setting bypassing the pitch shifter if these two values are different.

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**Author:** ![okaybenji](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/okaybenji/32/1346_2.png) [@okaybenji](https://qa.fmod.com/u/okaybenji)\
**Post date:** [August 16, 2024, 2:57pm UTC](https://qa.fmod.com/t/param-drives-pitch-effect-in-fmod-studio-but-not-in-unity/21839/22 "2024-08-16T14:57:33Z")

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Wow, that was it! Surround 5.1 was selected in FMOD Studio, but the FMOD Settings in our Unity project had Stereo selected. Thank you so much!!

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [August 19, 2024, 12:21am UTC](https://qa.fmod.com/t/param-drives-pitch-effect-in-fmod-studio-but-not-in-unity/21839/23 "2024-08-19T00:21:45Z")

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No worries! If there is anything else we can assist with please do not hesitate to ask!

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