# Plugin 'FMODStudio' failed to load because module 'FMODStudio' could not be found

**URL:** <https://qa.fmod.com/t/plugin-fmodstudio-failed-to-load-because-module-fmodstudio-could-not-be-found/16752>\
**Category:** Unreal Engine\
**Created:** [February 13, 2021, 5:09pm UTC](https://qa.fmod.com/t/plugin-fmodstudio-failed-to-load-because-module-fmodstudio-could-not-be-found/16752 "2021-02-13T17:09:18Z")\
**Posts on this page:** 1\
**Showing post:** 16

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**Author:** ![Dishwasher](https://avatars.discourse-cdn.com/v4/letter/d/7ba0ec/32.png) [@Dishwasher](https://qa.fmod.com/u/Dishwasher)\
**Post date:** [March 12, 2024, 2:32pm UTC](https://qa.fmod.com/t/plugin-fmodstudio-failed-to-load-because-module-fmodstudio-could-not-be-found/16752/16 "2024-03-12T14:32:09Z")

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Hello, quickly reviving this topic. I have encountered the same bug in Unreal Engine 5.3.2

After converting the project into a C++ project it properly packaged again.

If this bug has been re-introduced please contact Epic again, and in the meantime anyone encountering the same problem i guess convert to C++

A similar post was made that found a different solution, so I will quickly link it here: [UE 5.3 Error in launching project: Plugin 'FMODStudio' failed to load because module 'FMODStudio' could not be found](https://qa.fmod.com/t/ue-5-3-error-in-launching-project-plugin-fmodstudio-failed-to-load-because-module-fmodstudio-could-not-be-found/20904)

It seems this person managed to fix the problem by disabling the FMod niagara plugin

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_[View the full topic](https://qa.fmod.com/t/plugin-fmodstudio-failed-to-load-because-module-fmodstudio-could-not-be-found/16752)._
