# Post Mixer data buffer

**URL:** <https://qa.fmod.com/t/post-mixer-data-buffer/16088>\
**Category:** FMOD Engine\
**Tags:** cpp\
**Created:** [August 19, 2020, 1:33am UTC](https://qa.fmod.com/t/post-mixer-data-buffer/16088 "2020-08-19T01:33:04Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![CogSimGuy](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cogsimguy/32/1442_2.png) [@CogSimGuy](https://qa.fmod.com/u/CogSimGuy)\
**Post date:** [August 19, 2020, 1:33am UTC](https://qa.fmod.com/t/post-mixer-data-buffer/16088/1 "2020-08-19T01:33:04Z")

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Looking to get a data buffer in memory of post mixer output so it can be muxed into a video stream. What’s the best approach to take here? Am I looking at a custom output plugin or is there another/better approach to take? Thanks

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**Author:** ![mathew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/mathew/32/431_2.png) [@mathew](https://qa.fmod.com/u/mathew)\
**Post date:** [August 19, 2020, 4:36am UTC](https://qa.fmod.com/t/post-mixer-data-buffer/16088/2 "2020-08-19T04:36:13Z")

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It depends largely on if you want to hear the audio or not. If you do, then I recommend a custom DSP plugin attached to the master channel group to capture the audio. If you don’t want to hear it and perhaps want to process faster than realtime, a custom output plugin would be ideal.

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**Author:** ![CogSimGuy](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cogsimguy/32/1442_2.png) [@CogSimGuy](https://qa.fmod.com/u/CogSimGuy)\
**Post date:** [August 19, 2020, 12:58pm UTC](https://qa.fmod.com/t/post-mixer-data-buffer/16088/3 "2020-08-19T12:58:47Z")

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Thanks Mathew, I think the custom DSP solution sounds like a better path.
