# Prevent recompiling plugin with every change.

**URL:** <https://qa.fmod.com/t/prevent-recompiling-plugin-with-every-change/13550>\
**Category:** Unreal Engine\
**Created:** [November 21, 2017, 10:51pm UTC](https://qa.fmod.com/t/prevent-recompiling-plugin-with-every-change/13550 "2017-11-21T22:51:45Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![osman](https://avatars.discourse-cdn.com/v4/letter/o/f14d63/32.png) [@osman](https://qa.fmod.com/u/osman)\
**Post date:** [November 21, 2017, 10:51pm UTC](https://qa.fmod.com/t/prevent-recompiling-plugin-with-every-change/13550/1 "2017-11-21T22:51:45Z")

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Anytime we have a change outside of the plugin ( especially engine-changes ) It forces the plugin to recompile. This is taking a while and we’d like to avoid it. Is there anything we can do?
