# Prevent spatializer from narrowing stereo width when distance is between 0 and 5

**URL:** https://qa.fmod.com/t/prevent-spatializer-from-narrowing-stereo-width-when-distance-is-between-0-and-5/20370
**Category:** FMOD Studio
**Created:** [July 1, 2023, 3:47pm UTC](https://qa.fmod.com/t/prevent-spatializer-from-narrowing-stereo-width-when-distance-is-between-0-and-5/20370 "2023-07-01T15:47:06Z")
**Posts on this page:** 5
**Page:** 1

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### Author: ![Simone\_Micheli](https://avatars.discourse-cdn.com/v4/letter/s/e19b73/32.png) [@Simone\_Micheli](https://qa.fmod.com/u/Simone_Micheli)
#### Post date: [July 1, 2023, 3:47pm UTC](https://qa.fmod.com/t/prevent-spatializer-from-narrowing-stereo-width-when-distance-is-between-0-and-5/20370/1 "2023-07-01T15:47:06Z")

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Hi everyone! I’m new to this forum and glad to be part of the FMOD community.

I was wondering if there’s a way to prevent the spatializer from reducing the event stereo width/spread by default, even when the listener’s distance from the emitter equals 0.

As an example, I set up an event for a waterfall emitter that needs to be spatialized. But even when the listener is close to the waterfall (say, between 0 to 5 meters away), FMOD narrows the stereo width of the event. However, this is not the behavior I would expect. Instead, I’d like the waterfall width to be maximum when the listener is within the event minimum distance range and narrowed as the listener moves away from it. Is there a workaround for that?

Thanks everyone for your time and support! Have a great day,  
Simone

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### Author: ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)
#### Post date: [July 3, 2023, 4:39am UTC](https://qa.fmod.com/t/prevent-spatializer-from-narrowing-stereo-width-when-distance-is-between-0-and-5/20370/2 "2023-07-03T04:39:11Z")

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Have you tried fiddling with the spatializer effect’s “sound size” and “min extent” properties? Together, they define the width of spatialized events. It sounds like you want to set sound size to a greater value.

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### Author: ![Simone\_Micheli](https://avatars.discourse-cdn.com/v4/letter/s/e19b73/32.png) [@Simone\_Micheli](https://qa.fmod.com/u/Simone_Micheli)
#### Post date: [July 3, 2023, 6:18am UTC](https://qa.fmod.com/t/prevent-spatializer-from-narrowing-stereo-width-when-distance-is-between-0-and-5/20370/3 "2023-07-03T06:18:30Z")

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Yes, I have tried using both, but to no avail. And even if I set the sound size to the maximum value, FMOD still reduces the width of the sound file. The only way I can actually hear the full stereo spread of the file is by bypassing the spatializer.

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### Author: ![Damion1](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/damion1/32/2716_2.png) [@Damion1](https://qa.fmod.com/u/Damion1)
#### Post date: [July 7, 2023, 11:06am UTC](https://qa.fmod.com/t/prevent-spatializer-from-narrowing-stereo-width-when-distance-is-between-0-and-5/20370/4 "2023-07-07T11:06:06Z")

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On the 2D pan mix control, you can play with the “Width” - try automating it to 180 degrees when built-in distance param is low (you’ll also need to bring the “Mix” up)

![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/d/dbb72cb1e94a75ddaa02bf6f4981ebc98ad261bf.png)

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### Author: ![Simone\_Micheli](https://avatars.discourse-cdn.com/v4/letter/s/e19b73/32.png) [@Simone\_Micheli](https://qa.fmod.com/u/Simone_Micheli)
#### Post date: [July 7, 2023, 1:08pm UTC](https://qa.fmod.com/t/prevent-spatializer-from-narrowing-stereo-width-when-distance-is-between-0-and-5/20370/5 "2023-07-07T13:08:47Z")

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Thank you so much, Damion! I would definitely appreciate if this was the default behavior when using the spatializer but your suggestion did the trick
