# Priority issue between loop and transition regions

**URL:** <https://qa.fmod.com/t/priority-issue-between-loop-and-transition-regions/22077>\
**Category:** FMOD Studio\
**Created:** [September 9, 2024, 11:39am UTC](https://qa.fmod.com/t/priority-issue-between-loop-and-transition-regions/22077 "2024-09-09T11:39:44Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![Simone\_Micheli](https://avatars.discourse-cdn.com/v4/letter/s/e19b73/32.png) [@Simone\_Micheli](https://qa.fmod.com/u/Simone_Micheli)\
**Post date:** [September 9, 2024, 11:39am UTC](https://qa.fmod.com/t/priority-issue-between-loop-and-transition-regions/22077/1 "2024-09-09T11:39:44Z")

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Hi there,

I’m experiencing issues with the prioritization of loop and transition regions.  
Specifically, I have an event where the playhead should jump to the tail when the event is stopped. This always works as expected, except when the playhead is within the transition timeline of the loop region (as shown in the attached screenshot). In that case, if the event is stopped, the playhead waits until the entire transition timeline has finished before jumping to the tail, which is not the desired behavior.

 ![Screenshot 2024-09-09 124709](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/3/3c6b4ab1ce8add6e01f8dc15023d7d576171f17c.png)

From my understanding of the manual, the topmost region/marker should always have the highest priority, but that doesn’t seem to be happening here. Am I missing something?

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<div class="post-metadata">

**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [September 10, 2024, 2:48am UTC](https://qa.fmod.com/t/priority-issue-between-loop-and-transition-regions/22077/2 "2024-09-10T02:48:40Z")

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You cannot begin a transition while the playback position is within a transition timeline\*. This is a technical limitation of how transition timelines work under-the-hood.

If you want to be able to begin a transition while within your transition timeline, you must remove the transition timeline or replace it with some equivalent kind of timeline logic, such as jumping to a distant section of the timeline, putting the content of your transition timeline there, and then jumping back to the main timeline.

\*There is technically one exception to this rule, but it isn’t relevant to your case.
