Problem running a project with FMOD library outside the development environment

(Yany Fleig) #1

Hi all,

I’m using FMOD Low Level Programmer library and API, as an additional inclusion to my C++ MFC project in Visual Studio 2015, where it plays some sounds.

When running it in my development PC so far so good, sounds plays very well.

Now… when I copy it both Debug and Release generated folders to an another PC (where is no Visual Studio), the program runs, but don’t play any sound (remains mute)

I tryed all these follow attempts:

  • I installed the FMOD to the another PC.
  • I’ve run executable examples that includes in the FMOD, and these reproduces all ok.
  • I’ve copied the fmodL.dll in the same executable folder.
  • also, in projetc’s properties for compile it, I put every dependency entries in its each items like:
    VC++ Directories>Inclusion File Directories:
    —>C:\Program Files (x86)\FMOD SoundSystem\FMOD Studio API Windows\api\lowlevel\inc
    C++ Directories>Library Directory Directories:
    —>C:\Program Files (x86)\FMOD SoundSystem\FMOD Studio API Windows\api\lowlevel\lib
    Linker>Entry>Additional Dependencies:

Please can someone provides me some ideas to solve it?

I’ll really appreciate it.