# Profiler not working in API mode

**URL:** <https://qa.fmod.com/t/profiler-not-working-in-api-mode/13206>\
**Category:** FMOD Studio\
**Created:** [May 30, 2017, 1:08pm UTC](https://qa.fmod.com/t/profiler-not-working-in-api-mode/13206 "2017-05-30T13:08:21Z")\
**Posts on this page:** 4\
**Page:** 1

<div class="post-metadata">

**Author:** ![threefields](https://avatars.discourse-cdn.com/v4/letter/t/e95f7d/32.png) [@threefields](https://qa.fmod.com/u/threefields)\
**Post date:** [May 30, 2017, 1:08pm UTC](https://qa.fmod.com/t/profiler-not-working-in-api-mode/13206/1 "2017-05-30T13:08:21Z")

</div>

Hello,

I am struggling to get the FMOD Studio profiler to playback in API mode. It works fine if API mode is turned off but if I click the API button and then press play I always get silence.

The way I understand it should play back from the API capture. I can see all this information in the API capture but the events just don’t seem to play.

Does it work for anyone else? Any ideas what I am doing wrong?

Thanks

---

<div class="post-metadata">

**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [May 31, 2017, 6:51am UTC](https://qa.fmod.com/t/profiler-not-working-in-api-mode/13206/2 "2017-05-31T06:51:16Z")

</div>

> [@](#):
>
> Hello,
> 
> I am struggling to get the FMOD Studio profiler to playback in API mode. It works fine if API mode is turned off but if I click the API button and then press play I always get silence.
> 
> The way I understand it should play back from the API capture. I can see all this information in the API capture but the events just don’t seem to play.
> 
> Does it work for anyone else? Any ideas what I am doing wrong?
> 
> Thanks

API capture playback depends on the built banks for the Desktop platform being available in your project’s build subdirectory. Have you tried rebuilding your banks for all platforms?

---

<div class="post-metadata">

**Author:** ![threefields](https://avatars.discourse-cdn.com/v4/letter/t/e95f7d/32.png) [@threefields](https://qa.fmod.com/u/threefields)\
**Post date:** [May 31, 2017, 12:26pm UTC](https://qa.fmod.com/t/profiler-not-working-in-api-mode/13206/3 "2017-05-31T12:26:09Z")

</div>

I finally worked out what I had to do.

If anyone else gets this issue in the future try manually dragging the timeline off zero before pressing play. I only needed to move it forward by a tiny amount (50ms) and it started working.

---

<div class="post-metadata">

**Author:** ![cpolus](https://avatars.discourse-cdn.com/v4/letter/c/9e8a1a/32.png) [@cpolus](https://qa.fmod.com/u/cpolus)\
**Post date:** [November 29, 2017, 11:00pm UTC](https://qa.fmod.com/t/profiler-not-working-in-api-mode/13206/4 "2017-11-29T23:00:55Z")

</div>

> [@](#):
>
> I finally worked out what I had to do.
> 
> If anyone else gets this issue in the future try manually dragging the timeline off zero before pressing play. I only needed to move it forward by a tiny amount (50ms) and it started working.

I have this issue, too. I press play and no sound plays. I have to click anywhere in the timeline with the mouse, then the sound starts. Seems like a bug to me.

Also, when profiling, it would be nice seeing all the action in the FMOD Studio editor. Seeing the playhead / cursor move and see the position, see how parameters are changed and the automation they drag with them. It would help seeing what’s going on a lot better than looking at graphs.
