# Question about LFE

**URL:** <https://qa.fmod.com/t/question-about-lfe/12192>\
**Category:** FMOD Studio\
**Created:** [December 8, 2015, 10:16pm UTC](https://qa.fmod.com/t/question-about-lfe/12192 "2015-12-08T22:16:19Z")\
**Posts on this page:** 4\
**Page:** 1

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**Author:** ![vojtanedved](https://avatars.discourse-cdn.com/v4/letter/v/df788c/32.png) [@vojtanedved](https://qa.fmod.com/u/vojtanedved)\
**Post date:** [December 8, 2015, 10:16pm UTC](https://qa.fmod.com/t/question-about-lfe/12192/1 "2015-12-08T22:16:19Z")

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I’m trying work with LFE channel with FMOD studio. In FMOD designer I was used to use ‘Speaker LFE’ event parameter.  
In FMOD studio I can see LFE parameter in 3D panner but it’s disabled (grey) by default for single, multi and event sounds. When I insert programmer sound or scattered sound it is enabled but it does nothing, even when LFE parameters in 3D panner and event master are on the maximum.  
Only way I managed to get it working was to create SEND with channel mix set to LFE. Is this the way it’s meant to work or am I missing out something?

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [December 8, 2015, 11:49pm UTC](https://qa.fmod.com/t/question-about-lfe/12192/2 "2015-12-08T23:49:35Z")

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In the 3D Panner, there’s an icon of a speaker at the bottom of the LFE slider. Click on this icon to turn on LFE.

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**Author:** ![vojtanedved](https://avatars.discourse-cdn.com/v4/letter/v/df788c/32.png) [@vojtanedved](https://qa.fmod.com/u/vojtanedved)\
**Post date:** [December 9, 2015, 10:31am UTC](https://qa.fmod.com/t/question-about-lfe/12192/3 "2015-12-09T10:31:02Z")

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Damn… So it was THAT easy. Now I feel ashamed ;] Thank you, it was not really clear to me that the icon was clickable.

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**Author:** ![joseph](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/joseph/32/264_2.png) [@joseph](https://qa.fmod.com/u/joseph)\
**Post date:** [December 10, 2015, 12:29am UTC](https://qa.fmod.com/t/question-about-lfe/12192/4 "2015-12-10T00:29:52Z")

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> [@](#):
>
> Damn… So it was THAT easy. Now I feel ashamed ;] Thank you, it was not really clear to me that the icon was clickable.

It’s true that the icon isn’t obviously interactive. Making it look more button-like is in our planned improvements tracker.
