# Random pitch changes in UE4 plugin version 1.8.11

**URL:** <https://qa.fmod.com/t/random-pitch-changes-in-ue4-plugin-version-1-8-11/12703>\
**Category:** Unreal Engine\
**Created:** [September 19, 2016, 11:08pm UTC](https://qa.fmod.com/t/random-pitch-changes-in-ue4-plugin-version-1-8-11/12703 "2016-09-19T23:08:30Z")\
**Posts on this page:** 3\
**Page:** 1

<div class="post-metadata">

**Author:** ![nate1380](https://avatars.discourse-cdn.com/v4/letter/n/9fc29f/32.png) [@nate1380](https://qa.fmod.com/u/nate1380)\
**Post date:** [September 19, 2016, 11:08pm UTC](https://qa.fmod.com/t/random-pitch-changes-in-ue4-plugin-version-1-8-11/12703/1 "2016-09-19T23:08:30Z")

</div>

During game play either in editor or a shipping build I am suddenly getting random pitch changes in some of my event tracks during playback. This did not happen in the UE 4.12 version of the plugin. We have nothing setup to change any pitch variables in our events.

---

<div class="post-metadata">

**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [September 20, 2016, 7:25am UTC](https://qa.fmod.com/t/random-pitch-changes-in-ue4-plugin-version-1-8-11/12703/2 "2016-09-20T07:25:03Z")

</div>

This will be fixed when 1.08.12 is released either later this week or early next week.

---

<div class="post-metadata">

**Author:** ![nick1](https://avatars.discourse-cdn.com/v4/letter/n/47e85d/32.png) [@nick1](https://qa.fmod.com/u/nick1)\
**Post date:** [September 23, 2016, 12:39am UTC](https://qa.fmod.com/t/random-pitch-changes-in-ue4-plugin-version-1-8-11/12703/3 "2016-09-23T00:39:51Z")

</div>

> [@](#):
>
> This will be fixed when 1.08.12 is released either later this week or early next week.

1.08.12 has been released.
