# Recreating a .fspro project from .bank files using Unity

**URL:** https://qa.fmod.com/t/recreating-a-fspro-project-from-bank-files-using-unity/21344
**Category:** Unity
**Tags:** csharp, unity
**Created:** [March 8, 2024, 4:33pm UTC](https://qa.fmod.com/t/recreating-a-fspro-project-from-bank-files-using-unity/21344 "2024-03-08T16:33:17Z")
**Posts on this page:** 1
**Page:** 1

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### Author: ![bcvbcv](https://avatars.discourse-cdn.com/v4/letter/b/8491ac/32.png) [@bcvbcv](https://qa.fmod.com/u/bcvbcv)
#### Post date: [March 8, 2024, 4:33pm UTC](https://qa.fmod.com/t/recreating-a-fspro-project-from-bank-files-using-unity/21344/1 "2024-03-08T16:33:17Z")

</div>

Hi all! Does anyone know if it is possible to obtain a finished .fspro project from .bank files using scripts written in C#?

I mean, I can load .bank files into Unity, but since Unity can fully parse any .bank files, can I get a .fspro project made up of the contents of those .bank files?

If this is possible, could you help me write such a script?
