# Registering Plugin for FMOD in Unity

**URL:** <https://qa.fmod.com/t/registering-plugin-for-fmod-in-unity/20882>\
**Category:** Unity\
**Tags:** unity\
**Created:** [November 16, 2023, 12:12am UTC](https://qa.fmod.com/t/registering-plugin-for-fmod-in-unity/20882 "2023-11-16T00:12:27Z")\
**Posts on this page:** 5\
**Page:** 1

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**Author:** ![AleInsausti](https://avatars.discourse-cdn.com/v4/letter/a/7993a0/32.png) [@AleInsausti](https://qa.fmod.com/u/AleInsausti)\
**Post date:** [November 16, 2023, 12:12am UTC](https://qa.fmod.com/t/registering-plugin-for-fmod-in-unity/20882/1 "2023-11-16T00:12:27Z")

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Hi! I’ve been trying to register an FMOD plugin for windows but I’m not being able to find **where**. I looked up the documentation, but only explains _how_, not where and I also found this post of 2016, but I’m not being able to find the fmod\_listener file. (The plugin in question is Audio Wind, if it’s of any help, and I do have the .dll)

Official Documentation  
-[https://fmod.com/docs/2.02/unity/plugins.html](https://fmod.com/docs/2.02/unity/plugins.html)

Forum Post of 2016  
-[https://qa.fmod.com/t/fmod-pluginlist/12563](https://qa.fmod.com/t/fmod-pluginlist/12563)

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [November 16, 2023, 4:48am UTC](https://qa.fmod.com/t/registering-plugin-for-fmod-in-unity/20882/2 "2023-11-16T04:48:59Z")

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Hi,

What version of FMOD are you using?

If you are looking to dynamically link the plugin in, the `.dll` file will have to be placed into the target platform within the FMOD integration:  
 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/9/9af8d84ad7860d0ef559c15992b0703524284736.png)  
This example image is for Windows.

Then you will have to list it in the integration settings:

 ![image](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/1/12930c289ed2ce11125c45bc0ed417e0b9522009.png)

Let me know if this is what you are looking for.

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<div class="post-metadata">

**Author:** ![AleInsausti](https://avatars.discourse-cdn.com/v4/letter/a/7993a0/32.png) [@AleInsausti](https://qa.fmod.com/u/AleInsausti)\
**Post date:** [November 16, 2023, 4:57am UTC](https://qa.fmod.com/t/registering-plugin-for-fmod-in-unity/20882/3 "2023-11-16T04:57:42Z")

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Yes! This was it! I tried looking into StudioSettings, as the documentation suggests, but it didn’t occur to me to touch the Editor or Default options. Thanks a lot.

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**Author:** ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)\
**Post date:** [November 16, 2023, 5:22am UTC](https://qa.fmod.com/t/registering-plugin-for-fmod-in-unity/20882/4 "2023-11-16T05:22:35Z")

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No worries!

Please let us know if there is anything else we can assist with!

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**Author:** ![bloma](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/bloma/32/8169_2.png) [@bloma](https://qa.fmod.com/u/bloma)\
**Post date:** [May 20, 2025, 8:07am UTC](https://qa.fmod.com/t/registering-plugin-for-fmod-in-unity/20882/5 "2025-05-20T08:07:46Z")

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Thanks for this!
