# Release Date Unreal 4.25 Integration

**URL:** https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878
**Category:** Unreal Engine
**Created:** [June 11, 2020, 10:02pm UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878 "2020-06-11T22:02:31Z")
**Posts on this page:** 8
**Page:** 1

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### Author: ![elizabethcamu](https://avatars.discourse-cdn.com/v4/letter/e/e495f1/32.png) [@elizabethcamu](https://qa.fmod.com/u/elizabethcamu)
#### Post date: [June 11, 2020, 10:02pm UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/1 "2020-06-11T22:02:31Z")

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Hi guys! Have you already a release date of the new integration with Unreal 4.25? 🙈

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### Author: ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)
#### Post date: [June 11, 2020, 11:43pm UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/2 "2020-06-11T23:43:53Z")

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UE4.25 support will go out in our next release which should be some time in the next few weeks.

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### Author: ![Kangelos](https://avatars.discourse-cdn.com/v4/letter/k/5e9695/32.png) [@Kangelos](https://qa.fmod.com/u/Kangelos)
#### Post date: [June 25, 2020, 2:37pm UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/3 "2020-06-25T14:37:42Z")

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Any updates on 4.25 fmod release?

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### Author: ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)
#### Post date: [June 25, 2020, 10:35pm UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/4 "2020-06-25T22:35:33Z")

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Still finalising a few things. Should be another week or two.

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### Author: ![MaelV](https://avatars.discourse-cdn.com/v4/letter/m/f08c70/32.png) [@MaelV](https://qa.fmod.com/u/MaelV)
#### Post date: [June 29, 2020, 8:56am UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/5 "2020-06-29T08:56:03Z")

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Just so you know. I am waiting too 🙂 (can’t switch to 4.25 until it’s there)

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### Author: ![Chazz.rabble](https://avatars.discourse-cdn.com/v4/letter/c/b5ac83/32.png) [@Chazz.rabble](https://qa.fmod.com/u/Chazz.rabble)
#### Post date: [June 30, 2020, 9:57pm UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/6 "2020-06-30T21:57:05Z")

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Also waiting!

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### Author: ![Andrew](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/andrew/32/261_2.png) [@Andrew](https://qa.fmod.com/u/Andrew)
#### Post date: [July 1, 2020, 6:27am UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/7 "2020-07-01T06:27:59Z")

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UE4.25 support has landed. Thanks for your patience everyone.

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### Author: ![i4ugui](https://avatars.discourse-cdn.com/v4/letter/i/ed8c4c/32.png) [@i4ugui](https://qa.fmod.com/u/i4ugui)
#### Post date: [July 1, 2020, 10:05am UTC](https://qa.fmod.com/t/release-date-unreal-4-25-integration/15878/8 "2020-07-01T10:05:37Z")

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FMODStudio\Source\FMODStudioEditor\Private\FMODStudioEditorModule.cpp(1106): warning C4996: ‘UEditorEngine::PlayInEditor’: Override StartPlayInEditorSession(FRequestPlaySessionParams& InRequestParams) instead. InWorld is GetEditorWorldContext().World(), and the other arguments come from InRequestParams now. Please update your code to the new API before upgrading to the next release, otherwise your project will no longer compile.
