# Requesting fmod.pdb debug symbols for crash

**URL:** <https://qa.fmod.com/t/requesting-fmod-pdb-debug-symbols-for-crash/20901>\
**Category:** FMOD Engine\
**Tags:** unity\
**Created:** [November 24, 2023, 2:22am UTC](https://qa.fmod.com/t/requesting-fmod-pdb-debug-symbols-for-crash/20901 "2023-11-24T02:22:26Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![yemanren2022](https://avatars.discourse-cdn.com/v4/letter/y/f04885/32.png) [@yemanren2022](https://qa.fmod.com/u/yemanren2022)\
**Post date:** [November 24, 2023, 2:22am UTC](https://qa.fmod.com/t/requesting-fmod-pdb-debug-symbols-for-crash/20901/1 "2023-11-24T02:22:26Z")

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We are developing a game using Unity 2019.4.40f1 integrated with FMOD. After playing the game for a while, it crashed. The dumped log indicates that the issue is within FMOD. We need the PDB files for debugging. Could you please send them to us? Thank you.

Using : FMOD Engine Core Api 2.02.11  
OS : Windows 10

“CPU”: “amd64”,  
“CPUInfo”: “family 6 model 94 stepping 3”,  
“CPUArchitecture”: “9 x64 (AMD or Intel)”,  
“WinExceptionType”: “EXCEPTION\_IN\_PAGE\_ERROR”,  
“WinExceptionDesc”: “Page fault reading 0x7ffce5aefa24 with code 0x00000000.”,  
“ExceptionType”: “0 SEH exception”,  
“CrashReason”: “EXCEPTION\_IN\_PAGE\_ERROR\_READ / STATUS\_DEVICE\_DATA\_ERROR”,  
“ExceptionModuleName”: “fmodstudio.dll”,  
“ExceptionModuleVer”: “0.2.2.11”,  
“ExceptionModuleBase”: “0x7ffce5820000”,

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**Author:** ![morgan\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/morgan_fmod/32/1766_2.png) [@morgan\_fmod](https://qa.fmod.com/u/morgan_fmod)\
**Post date:** [November 24, 2023, 3:14am UTC](https://qa.fmod.com/t/requesting-fmod-pdb-debug-symbols-for-crash/20901/2 "2023-11-24T03:14:10Z")

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Hi yemanren,

I have uploaded the debug symbols zip for FMOD for Unity 2.02.11 to the [uploads section](https://www.fmod.com/profile#uploads) of your user profile page.

Kind regards,  
Morgan
