# \[Resolved\] Crash when live editing

**URL:** <https://qa.fmod.com/t/resolved-crash-when-live-editing/10998>\
**Category:** FMOD Studio\
**Created:** [June 4, 2013, 8:33pm UTC](https://qa.fmod.com/t/resolved-crash-when-live-editing/10998 "2013-06-04T20:33:27Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![clevijoki](https://avatars.discourse-cdn.com/v4/letter/c/e0b2c6/32.png) [@clevijoki](https://qa.fmod.com/u/clevijoki)\
**Post date:** [June 4, 2013, 8:33pm UTC](https://qa.fmod.com/t/resolved-crash-when-live-editing/10998/1 "2013-06-04T20:33:27Z")

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fmodstudio.dll!FMOD::InstrumentPreloadVisitor::visitWaveformInstrumentModel(FMOD::WaveformInstrumentModel \* instrument) Line 2057 C++  
fmodstudio.dll!FMOD::WaveformInstrumentModel::accept(FMOD::InstrumentModelVisitor \* visitor) Line 330 C++  
fmodstudio.dll!FMOD::InstrumentPreloadVisitor::visitMultiInstrumentModel(FMOD::MultiInstrumentModel \* instrument) Line 2042 C++  
fmodstudio.dll!FMOD::MultiInstrumentModel::accept(FMOD::InstrumentModelVisitor \* visitor) Line 451 C++  
fmodstudio.dll!FMOD::TimelineInstance::onAddTriggeredInstrument(FMOD::TimelineModel \* model, const FMOD::IDFMOD::InstrumentModel & instrumentID, FMOD::TimeUnit boxStart, FMOD::TimeUnit length) Line 5321 C++  
fmodstudio.dll!FMOD::BasicSubjectFMOD::TimelineObserver::notify\<FMOD::Functor::MemberFunctionCaller\<FMOD::TimelineObserver,FMOD::TimelineModel \*,FMOD::IDFMOD::InstrumentModel const &,FMOD::TimeUnit,FMOD::TimeUnit,FMOD::Functor::None,FMOD::Functor::None\> \>(const FMOD::Functor::MemberFunctionCaller\<FMOD::TimelineObserver,FMOD::TimelineModel \*,FMOD::IDFMOD::InstrumentModel const &,FMOD::TimeUnit,FMOD::TimeUnit,FMOD::Functor::None,FMOD::Functor::None\> & notification) Line 60 C++  
fmodstudio.dll!FMOD::TimelineInstrumentListHandle::add(const FMOD::InstrumentHandle & instrumentHandle, unsigned int startTime, unsigned int length) Line 3665 C++  
fmodstudio.dll!FMOD::LiveUpdate::Timeline::Command\_AddTriggeredInstrument::execute() Line 111 C++  
fmodstudio.dll!FMOD::LiveUpdate::LiveUpdate::processCommandPacket(const FMOD::ProfilePacketHeader \* packet) Line 932 C++  
fmodstudio.dll!FMOD::LiveUpdate::LiveUpdateStateConnected::readPacket(FMOD::LiveUpdate::LiveUpdate \* liveUpdate, const FMOD::ProfilePacketHeader \* packet) Line 1224 C++  
fmodstudio.dll!FMOD::LiveUpdate::LiveUpdate::readPacket(const FMOD::ProfilePacketHeader \* packet) Line 612 C++

Access violation reading location 0x00000000.

I was moving a sound module from a game parameter to the timeline. The event was currently playing (was idle)

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<div class="post-metadata">

**Author:** ![Guest](https://avatars.discourse-cdn.com/v4/letter/g/8dc957/32.png) [@Guest](https://qa.fmod.com/u/Guest)\
**Post date:** [June 6, 2013, 11:06am UTC](https://qa.fmod.com/t/resolved-crash-when-live-editing/10998/2 "2013-06-06T11:06:32Z")

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Thanks for the bug report! This is now fixed for the next release.
