# Resonance Audio frequency problem

**URL:** https://qa.fmod.com/t/resonance-audio-frequency-problem/16171
**Category:** FMOD Studio
**Created:** [September 11, 2020, 7:54pm UTC](https://qa.fmod.com/t/resonance-audio-frequency-problem/16171 "2020-09-11T19:54:27Z")
**Posts on this page:** 2
**Page:** 1

<div class="post-metadata">

### Author: ![Sirevanac](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/sirevanac/32/480_2.png) [@Sirevanac](https://qa.fmod.com/u/Sirevanac)
#### Post date: [September 11, 2020, 7:54pm UTC](https://qa.fmod.com/t/resonance-audio-frequency-problem/16171/1 "2020-09-11T19:54:27Z")

</div>

Hello! I’m trying to use the Resonance Audio plugin, but for some reason it’s cutting fiercely some high frequencies from the moment I activate it and I’m not sure if this is intended or a bug. This problem is consistent with all the sound effects I’ve tried it.

I’ve recorded a video showing the problem with a visual EQ: [https://drive.google.com/file/d/19PhTi1C6Yqa\_MyVqdCOzUeLYLb4Ijdxm/view](https://drive.google.com/file/d/19PhTi1C6Yqa_MyVqdCOzUeLYLb4Ijdxm/view) .

---

<div class="post-metadata">

### Author: ![tristanjl](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/tristanjl/32/261_2.png) [@tristanjl](https://qa.fmod.com/u/tristanjl)
#### Post date: [September 15, 2020, 7:47am UTC](https://qa.fmod.com/t/resonance-audio-frequency-problem/16171/2 "2020-09-15T07:47:34Z")

</div>

Hi Sirevanac,

This thread has some further discussion of resonance sounding muffled. I’ve linked the response that sounds like what might be happening in your case - moving the object in the 3D preview window so it is not inside the listener.

> [@Google resonance sounds muffled](https://qa.fmod.com/t/google-resonance-sounds-muffled/14370/6):
>
> Out of curiosity, how are you testing the Google Resonance plugin? If you’re doing it in the editor, have you tried moving the event emitter in the 3D preview on the right hand side of the event editor? The Resonance plugin needs to be in front of the listener to hear it properly, it considers being inside or on top of the listener to be occluded.
