# Reverb does not work on PS4, what am I missing?

**URL:** <https://qa.fmod.com/t/reverb-does-not-work-on-ps4-what-am-i-missing/14728>\
**Category:** Unreal Engine\
**Created:** [May 29, 2019, 9:24pm UTC](https://qa.fmod.com/t/reverb-does-not-work-on-ps4-what-am-i-missing/14728 "2019-05-29T21:24:59Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![SonikSky](https://avatars.discourse-cdn.com/v4/letter/s/ee59a6/32.png) [@SonikSky](https://qa.fmod.com/u/SonikSky)\
**Post date:** [May 29, 2019, 9:24pm UTC](https://qa.fmod.com/t/reverb-does-not-work-on-ps4-what-am-i-missing/14728/1 "2019-05-29T21:24:59Z")

</div>

Reverb works on PC builds and Xbox builds but not on PS4.  
I am using reverb snapshots that are triggered via Audio Volumes in UE4.

Curent FMOD version:  
DLL 1.10.10  
Built: 1.10.11

UE4: 4.21

I’m thinking there’s a line of code that needs to be spruced up to get PS4 behaving properly. Any ideas to ensure Reverb works on consoles?

Thanks in advance!
