# Runtime bug caused by inconsistent name capitalization from strings bank

**URL:** https://qa.fmod.com/t/runtime-bug-caused-by-inconsistent-name-capitalization-from-strings-bank/22512
**Category:** Unity
**Tags:** csharp, unity
**Created:** [January 16, 2025, 11:54am UTC](https://qa.fmod.com/t/runtime-bug-caused-by-inconsistent-name-capitalization-from-strings-bank/22512 "2025-01-16T11:54:35Z")
**Posts on this page:** 1
**Showing post:** 2

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### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [January 17, 2025, 1:07am UTC](https://qa.fmod.com/t/runtime-bug-caused-by-inconsistent-name-capitalization-from-strings-bank/22512/2 "2025-01-17T01:07:42Z")

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Hi,

Thank you for the details and images.

The case inconsistencies are expected due to FMOD using a case insensitive radix tree. More information can be read here: [Event ends up with incorrect casing of starting letter - #2 by mathew](https://qa.fmod.com/t/event-ends-up-with-incorrect-casing-of-starting-letter/18921/2).

What are the issues you’re experiencing on iOS?

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_[View the full topic](https://qa.fmod.com/t/runtime-bug-caused-by-inconsistent-name-capitalization-from-strings-bank/22512)._
