# RuntimeManager ERROR when loading another scene: "\[FMOD\] Attempted access by script to RuntimeManager while application is quitting"

**URL:** <https://qa.fmod.com/t/runtimemanager-error-when-loading-another-scene-fmod-attempted-access-by-script-to-runtimemanager-while-application-is-quitting/14312>\
**Category:** Unity\
**Created:** [January 18, 2019, 6:30pm UTC](https://qa.fmod.com/t/runtimemanager-error-when-loading-another-scene-fmod-attempted-access-by-script-to-runtimemanager-while-application-is-quitting/14312 "2019-01-18T18:30:10Z")\
**Posts on this page:** 1\
**Showing post:** 4

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**Author:** ![houseofsecrets](https://avatars.discourse-cdn.com/v4/letter/h/9dc877/32.png) [@houseofsecrets](https://qa.fmod.com/u/houseofsecrets)\
**Post date:** [January 24, 2019, 10:40am UTC](https://qa.fmod.com/t/runtimemanager-error-when-loading-another-scene-fmod-attempted-access-by-script-to-runtimemanager-while-application-is-quitting/14312/4 "2019-01-24T10:40:29Z")

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We are running into this as well.  
It seems almost as if this gets created with playables/directors as well, and also, not cleaned up.

Not a disaster once you know it happens, and it is easily cleaned up, but still good to fix this.

This is our scene after doing layout with various directors in scene:

 ![fmodhiddencrap](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/1X/209feda149cc475f9043d0bcb290b194cef36ece.jpeg)

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