# Scattered Instrument not panning in Unity

**URL:** https://qa.fmod.com/t/scattered-instrument-not-panning-in-unity/21530
**Category:** Unity
**Created:** [April 23, 2024, 11:54am UTC](https://qa.fmod.com/t/scattered-instrument-not-panning-in-unity/21530 "2024-04-23T11:54:17Z")
**Posts on this page:** 2
**Page:** 1

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### Author: ![gabiloko](https://avatars.discourse-cdn.com/v4/letter/g/2acd7d/32.png) [@gabiloko](https://qa.fmod.com/u/gabiloko)
#### Post date: [April 23, 2024, 11:54am UTC](https://qa.fmod.com/t/scattered-instrument-not-panning-in-unity/21530/1 "2024-04-23T11:54:17Z")

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Hi,  
I’m no sure if it’s an Fmod or Unity limitation, but I’m having some issues with Scatterer instruments. I’m creating a 2D ambience for a level. The event contains a few loops + scatterer instrument tracks. In Fmod, the scatterer instrument randomizes pan just fine, but the same event in Unity plays all the scattered sounds in the center. Some info: no spatializer on master track, Min&Max scatter distance 1.00-4.00. To make it short, I want to scatter/pan the sounds around the listener regardless of the event instances or camera position in the game world. Thanks !

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### Author: ![Connor\_FMOD](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/connor_fmod/32/3685_2.png) [@Connor\_FMOD](https://qa.fmod.com/u/Connor_FMOD)
#### Post date: [April 26, 2024, 1:31am UTC](https://qa.fmod.com/t/scattered-instrument-not-panning-in-unity/21530/2 "2024-04-26T01:31:31Z")

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Hi,

What version of the FMOD are you using? How are you panning the scatterer instrument? Could I please grab a screenshot of the event in FMOD Studio?
