# Searching for FMOD components in Unity Editor

**URL:** <https://qa.fmod.com/t/searching-for-fmod-components-in-unity-editor/17459>\
**Category:** Unity\
**Created:** [July 19, 2021, 2:25pm UTC](https://qa.fmod.com/t/searching-for-fmod-components-in-unity-editor/17459 "2021-07-19T14:25:57Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![tweexmusic](https://avatars.discourse-cdn.com/v4/letter/t/977dab/32.png) [@tweexmusic](https://qa.fmod.com/u/tweexmusic)\
**Post date:** [July 19, 2021, 2:25pm UTC](https://qa.fmod.com/t/searching-for-fmod-components-in-unity-editor/17459/1 "2021-07-19T14:25:58Z")

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I have what may be a silly question.

In Unity, if I search through the scene hierarchy for a specific component (e.g. the Animator, RigidBody2D, etc), the specific game objects using those components are returned in the search results (provided that I type out the full name of the component with no spaces).

I have not had the same luck when searching for the FMOD components in the hierarchy. Is it possible to search for them and if so, how should I search for it?

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**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [July 20, 2021, 2:58am UTC](https://qa.fmod.com/t/searching-for-fmod-components-in-unity-editor/17459/2 "2021-07-20T02:58:19Z")

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Good question- I couldn’t find any official Unity docs on this, but Unity’s hierarchy search is based on the script name. If you type the name of the component with no spaces, minus “FMOD”, it should pop up in the hierarchy search, i.e “StudioEventEmitter”, “StudioListener”.

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<div class="post-metadata">

**Author:** ![tweexmusic](https://avatars.discourse-cdn.com/v4/letter/t/977dab/32.png) [@tweexmusic](https://qa.fmod.com/u/tweexmusic)\
**Post date:** [July 20, 2021, 3:42am UTC](https://qa.fmod.com/t/searching-for-fmod-components-in-unity-editor/17459/3 "2021-07-20T03:42:05Z")

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Perfect! That did it. Thanks!!
