# Set event in Studio EventEmitter via script in Unity

**URL:** <https://qa.fmod.com/t/set-event-in-studio-eventemitter-via-script-in-unity/18314>\
**Category:** FMOD Studio\
**Tags:** unity, csharp\
**Created:** [February 2, 2022, 3:32pm UTC](https://qa.fmod.com/t/set-event-in-studio-eventemitter-via-script-in-unity/18314 "2022-02-02T15:32:23Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![DeqafStudio](https://avatars.discourse-cdn.com/v4/letter/d/b9bd4f/32.png) [@DeqafStudio](https://qa.fmod.com/u/DeqafStudio)\
**Post date:** [February 2, 2022, 3:32pm UTC](https://qa.fmod.com/t/set-event-in-studio-eventemitter-via-script-in-unity/18314/1 "2022-02-02T15:32:23Z")

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Hello,  
No way set Event via code?

![event](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/6/62dcd68d38b77ba92b14c7ed446055cce32ae6ce.png)

Thanks

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<div class="post-metadata">

**Author:** ![jeff\_fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/jeff_fmod/32/1766_2.png) [@jeff\_fmod](https://qa.fmod.com/u/jeff_fmod)\
**Post date:** [February 3, 2022, 4:10am UTC](https://qa.fmod.com/t/set-event-in-studio-eventemitter-via-script-in-unity/18314/2 "2022-02-03T04:10:53Z")

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That is correct, if you want to do anything more complex than playing one shots then you should be using the [Studio API](https://fmod.com/resources/documentation-api?version=2.02&page=studio-guide.html). We have a [Unity scripting example](https://fmod.com/resources/documentation-unity?version=2.02&page=examples-basic.html) that shows you how to use event instances yourself.
