# Setting properties for Visual Studio 2015

**URL:** <https://qa.fmod.com/t/setting-properties-for-visual-studio-2015/13127>\
**Category:** FMOD Studio\
**Created:** [April 21, 2017, 3:07pm UTC](https://qa.fmod.com/t/setting-properties-for-visual-studio-2015/13127 "2017-04-21T15:07:53Z")\
**Posts on this page:** 3\
**Page:** 1

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**Author:** ![jiyongman](https://avatars.discourse-cdn.com/v4/letter/j/ebca7d/32.png) [@jiyongman](https://qa.fmod.com/u/jiyongman)\
**Post date:** [April 21, 2017, 3:07pm UTC](https://qa.fmod.com/t/setting-properties-for-visual-studio-2015/13127/1 "2017-04-21T15:07:53Z")

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I tested FMOD Studio’s low level API on my PC and worked fine,

so this time I’m trying to test the API on my Android phone.

I downloaded the Android version from this site and tried to set properties in Visual Studio but CAN’T, because there’s no lib file unlike Windows one.

I copied ‘c:\fmodstudioapi10904android\api\lowlevel\lib\armeabi\libfmod.so’ file into the current project folder,

added the line ‘#include \<fmod.h\>’ in my C file,

in ‘VC++ Diretories’, set ‘Additional Include Directories’ to ‘c:\fmodstudioapi10904android\api\lowlevel\inc’ and

‘Additional Library Directories’ to ‘c:\fmodstudioapi10904android\api\lowlevel\lib\armeabi’.

But what should I do with ‘Linker\>Input\>Additional Dependencies’?

Keep failing when building without the setting. ☹

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [April 24, 2017, 5:25am UTC](https://qa.fmod.com/t/setting-properties-for-visual-studio-2015/13127/2 "2017-04-24T05:25:36Z")

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It should be fairly similar to the [Windows docs](http://www.fmod.org/documentation/#content/generated/platform_windows/basics.html), the [Android docs](http://www.fmod.org/documentation/#content/generated/platform_android/basics.html) should be able to point you in the right direction.

Also there are examples included with the FMOD Studio API download that you can compare against your own project.

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**Author:** ![jiyongman](https://avatars.discourse-cdn.com/v4/letter/j/ebca7d/32.png) [@jiyongman](https://qa.fmod.com/u/jiyongman)\
**Post date:** [April 24, 2017, 8:30am UTC](https://qa.fmod.com/t/setting-properties-for-visual-studio-2015/13127/3 "2017-04-24T08:30:13Z")

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> [@](#):
>
> It should be fairly similar to the [Windows docs](http://www.fmod.org/documentation/#content/generated/platform_windows/basics.html), the [Android docs](http://www.fmod.org/documentation/#content/generated/platform_android/basics.html) should be able to point you in the right direction.
> 
> Also there are examples included with the FMOD Studio API download that you can compare against your own project.

Ah… I already read the guide but it’s not about Visual Studio settings. That can help with eclipse and I know how to do it with eclipse, but this time, I want to use Visual Studio, that’s why… Somehow I managed to work, I’m not sure my work around is the real solution though. Thanks anyway!
