# \[Solved\] Unity Plug-in can preview events but error "Event not found"

**URL:** <https://qa.fmod.com/t/solved-unity-plug-in-can-preview-events-but-error-event-not-found/18152>\
**Category:** Unity\
**Created:** [December 29, 2021, 6:36pm UTC](https://qa.fmod.com/t/solved-unity-plug-in-can-preview-events-but-error-event-not-found/18152 "2021-12-29T18:36:12Z")\
**Posts on this page:** 1\
**Page:** 1

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**Author:** ![jack88888888](https://avatars.discourse-cdn.com/v4/letter/j/eada6e/32.png) [@jack88888888](https://qa.fmod.com/u/jack88888888)\
**Post date:** [December 29, 2021, 6:36pm UTC](https://qa.fmod.com/t/solved-unity-plug-in-can-preview-events-but-error-event-not-found/18152/1 "2021-12-29T18:36:12Z")

</div>

Fixed this issue right before posting so I thought I’d leave this here for anyone else.

I am using Fmod 2.02.05 and Unity 2020.3.19f1  
I tried:

- Doing Single Platform, Multiplatform and building from Fmod
- Deleting Builds folder from FMod
- Using Asset Bundle (1 less error when I do this)
- Deleting StreamingAssets folder in Unity
- Toggling Path and GUID
- I checked to make sure the integration copies the banks over

 ![Screenshot (1)](https://canada1.discourse-cdn.com/flex036/uploads/fmod/original/2X/f/f0f3cfdaf635e9978807f2fd30c998bb992138fd.png)

Solution: Uninstalling and reinstalling FMod Desktop Editor
