# Strange FMOD Errors when making cooked build in UE4...

**URL:** <https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844>\
**Category:** Unreal Engine\
**Created:** [December 2, 2016, 2:07am UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844 "2016-12-02T02:07:51Z")\
**Posts on this page:** 9\
**Page:** 1

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**Author:** ![SonikSky](https://avatars.discourse-cdn.com/v4/letter/s/ee59a6/32.png) [@SonikSky](https://qa.fmod.com/u/SonikSky)\
**Post date:** [December 2, 2016, 2:07am UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/1 "2016-12-02T02:07:51Z")

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The strange thing is that all of these events work just fine in the build. That said, all of these errors seem to be from events where I’ve either changed the name, or replaced the event with another event. All of these events get loaded from the .bank files as temporary Uassets. Does anyone know why these errors are showing up and how to get rid of them?

It’s making it impossible to read our log because I’m getting hundreds of these…

“01-Dec-2016 13:56:41 UE4Editor-Cmd: [2016.12.01-21.56.41:809][0]LogInit:Display: LogCook:warning: Unable to find cached package name for package /Game/FMOD/Events/Music/Music\_Player  
01-Dec-2016 13:56:41 UE4Editor-Cmd: [2016.12.01-21.56.41:810][0]LogInit:Display: LogCook:warning: Unable to find cached package name for package /Game/FMOD/Events/Crowd/SML\_Test/AMB\_CLAP\_SML  
01-Dec-2016 13:56:41 UE4Editor-Cmd: [2016.12.01-21.56.41:810][0]LogInit:Display: LogCook:warning: Unable to find cached package name for package /Game/FMOD/Events/Vehicle\_Engines/MX\_Test\_Engine”

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [December 9, 2016, 4:42am UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/2 "2016-12-09T04:42:43Z")

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From what I can see, the uasset sometimes doesn’t seem to update properly and keeps a reference to the old event (in among the gibberish). I am unsure of a fix for this but I will continue looking into it.

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**Author:** ![SonikSky](https://avatars.discourse-cdn.com/v4/letter/s/ee59a6/32.png) [@SonikSky](https://qa.fmod.com/u/SonikSky)\
**Post date:** [December 9, 2016, 6:34pm UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/3 "2016-12-09T18:34:06Z")

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> [@](#):
>
> From what I can see, the uasset sometimes doesn’t seem to update properly and keeps a reference to the old event (in among the gibberish). I am unsure of a fix for this but I will continue looking into it.

Thanks! I can’t seem to find these elusive uassets either… Let me know if you come across something.

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**Author:** ![AlecB](https://avatars.discourse-cdn.com/v4/letter/a/e9a140/32.png) [@AlecB](https://qa.fmod.com/u/AlecB)\
**Post date:** [December 13, 2016, 7:38pm UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/4 "2016-12-13T19:38:24Z")

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We’re having the same issue since upgrading to 4.13. We have a cached package warning for every event created before the upgrade.

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**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [December 13, 2016, 9:52pm UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/5 "2016-12-13T21:52:46Z")

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> [@](#):
>
> We’re having the same issue since upgrading to 4.13. We have a cached package warning for every event created before the upgrade.

Just for clarity, is that upgrading from 4.12 to 4.13?

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<div class="post-metadata">

**Author:** ![AlecB](https://avatars.discourse-cdn.com/v4/letter/a/e9a140/32.png) [@AlecB](https://qa.fmod.com/u/AlecB)\
**Post date:** [December 13, 2016, 10:35pm UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/6 "2016-12-13T22:35:27Z")

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We went from 4.11 to 4.13

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<div class="post-metadata">

**Author:** ![SonikSky](https://avatars.discourse-cdn.com/v4/letter/s/ee59a6/32.png) [@SonikSky](https://qa.fmod.com/u/SonikSky)\
**Post date:** [December 14, 2016, 7:08pm UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/7 "2016-12-14T19:08:08Z")

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In my case, we’ve gone from 4.11, 4.12 and to 4.13 with these events.

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [January 3, 2017, 2:34am UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/8 "2017-01-03T02:34:15Z")

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Just to let you know, I am still looking into this.  
It looks like this is happening for all cooked builds, not just migrated from an earlier engine version.

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<div class="post-metadata">

**Author:** ![cameron-fmod](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cameron-fmod/32/261_2.png) [@cameron-fmod](https://qa.fmod.com/u/cameron-fmod)\
**Post date:** [February 1, 2017, 10:40pm UTC](https://qa.fmod.com/t/strange-fmod-errors-when-making-cooked-build-in-ue4/12844/9 "2017-02-01T22:40:33Z")

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While this warning is annoying, it is benign and can be ignored.

To work around this you will have to modify Unreal Engine code:

PackageName.cpp

```
 bool FPackageName::IsScriptPackage(const FString& InPackageName)
 {
      if (InPackageName.StartsWith(FLongPackagePathsSingleton::Get().ScriptRootPath) || InPackageName.Contains(TEXT("FMOD/")))
           return true;
      return false;
 }

```

This has been brought up with Epic and they agree it is a bug [https://issues.unrealengine.com/issue/UE-41012](https://issues.unrealengine.com/issue/UE-41012)
