# Stuck with sound

**URL:** <https://qa.fmod.com/t/stuck-with-sound/14882>\
**Category:** Unreal Engine\
**Created:** [July 24, 2019, 2:34pm UTC](https://qa.fmod.com/t/stuck-with-sound/14882 "2019-07-24T14:34:22Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![MajdDE](https://avatars.discourse-cdn.com/v4/letter/m/dec6dc/32.png) [@MajdDE](https://qa.fmod.com/u/MajdDE)\
**Post date:** [July 24, 2019, 2:34pm UTC](https://qa.fmod.com/t/stuck-with-sound/14882/1 "2019-07-24T14:34:22Z")

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i made Sound for bus with FMOD like in this tutorial [https://www.youtube.com/watch?v=BI7EwpEIHuYand](https://www.youtube.com/watch?v=BI7EwpEIHuYand) then i wanted to intefrate in ue4 but when i press play in ue4 one can hear just the idle but not the other sounds like onlow and onmid , how can i solve this. Thanks alot

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**Author:** ![richard\_simms](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/richard_simms/32/261_2.png) [@richard\_simms](https://qa.fmod.com/u/richard_simms)\
**Post date:** [July 31, 2019, 4:22am UTC](https://qa.fmod.com/t/stuck-with-sound/14882/2 "2019-07-31T04:22:06Z")

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You need to use either game code or blueprints to control the parameters on the event. Take a look at our documentation to see more information:

[https://www.fmod.com/resources/documentation-ue4?version=2.0&page=welcome.html](https://www.fmod.com/resources/documentation-ue4?version=2.0&page=welcome.html)
