# Studio Initialize returns FMOD\_ERR\_NEEDSHARDWARE on Huawei Android hardware

**URL:** <https://qa.fmod.com/t/studio-initialize-returns-fmod-err-needshardware-on-huawei-android-hardware/15311>\
**Category:** FMOD Engine\
**Created:** [December 12, 2019, 7:30pm UTC](https://qa.fmod.com/t/studio-initialize-returns-fmod-err-needshardware-on-huawei-android-hardware/15311 "2019-12-12T19:30:15Z")\
**Posts on this page:** 1\
**Showing post:** 5

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**Author:** ![cjserio](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/cjserio/32/149_2.png) [@cjserio](https://qa.fmod.com/u/cjserio)\
**Post date:** [December 19, 2019, 12:09pm UTC](https://qa.fmod.com/t/studio-initialize-returns-fmod-err-needshardware-on-huawei-android-hardware/15311/5 "2019-12-19T12:09:15Z")

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I bought one of these devices to test on. I should note that sound worked fine with Android 8 (oreo) and stopped working with the phone updated to Android 9.1 (Pie).

Here’s the log output at the call to Studio’s Initialize:

> I/fmod: System::create : Header version = 1.08.14. Current version = 1.08.14.  
> I/fmod: FMOD::supportsLowLatency : Low latency = false, Pro Audio = false, Acceptable Block Size = true (960)  
> I/fmod: SystemI::init : FMOD Studio Version: 00010814 (80900)  
> I/fmod: SystemI::init : maxchannels = 512, flags = 00030004, extradriverdata = 0x0  
> I/fmod: SystemI::close :  
> I/fmod: SystemI::close : Stop all sounds  
> I/fmod: SystemI::close : done.  
> E/fmod: FMOD\_OS\_Init : Could not detect floating point hardware, cannot continue.  
> I/fmod: LiveUpdate::release :  
> I/fmod: LiveUpdate::reset : Reset connection (reason Disconnected)  
> E/FMOD: soun\_fmod.cpp(106): FMOD error 41 - Tried to use a feature that requires hardware support.

I also found this thread which seems to be the same issue though I’m not sure what “flags and checks” you were referring to then. [[Android] "Could not detect floating point hardware"](https://qa.fmod.com/t/android-could-not-detect-floating-point-hardware/13592)

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