# Suitable for production?

**URL:** https://qa.fmod.com/t/suitable-for-production/10795
**Category:** FMOD Studio
**Created:** [May 13, 2013, 11:08am UTC](https://qa.fmod.com/t/suitable-for-production/10795 "2013-05-13T11:08:31Z")
**Posts on this page:** 4
**Page:** 1

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### Author: ![CoderJax](https://avatars.discourse-cdn.com/v4/letter/c/e47c2d/32.png) [@CoderJax](https://qa.fmod.com/u/CoderJax)
#### Post date: [May 13, 2013, 11:08am UTC](https://qa.fmod.com/t/suitable-for-production/10795/1 "2013-05-13T11:08:31Z")

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Hey ho,

Is FMOD Studio considered to be ready for use in a production environment? We have an existing system built on FMOD-Ex, but we’re not leveraging the Designer side of things. We’re looking to change that now, and it looks like Studio offers more in the way of a tool-set, but I’m put off by the lack of documentation and relative immaturity.

Thoughts?

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### Author: ![roundcrisis](https://avatars.discourse-cdn.com/v4/letter/r/d78d45/32.png) [@roundcrisis](https://qa.fmod.com/u/roundcrisis)
#### Post date: [May 13, 2013, 1:18pm UTC](https://qa.fmod.com/t/suitable-for-production/10795/2 "2013-05-13T13:18:39Z")

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Along the same lines of our situation would be great to hear from someone targeting production with this 😃

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### Author: ![CoderJax](https://avatars.discourse-cdn.com/v4/letter/c/e47c2d/32.png) [@CoderJax](https://qa.fmod.com/u/CoderJax)
#### Post date: [May 15, 2013, 8:25am UTC](https://qa.fmod.com/t/suitable-for-production/10795/3 "2013-05-15T08:25:07Z")

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I guess we’re not going to switch - too little information.

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### Author: ![patrick](https://yyz2.discourse-cdn.com/flex036/user_avatar/qa.fmod.com/patrick/32/261_2.png) [@patrick](https://qa.fmod.com/u/patrick)
#### Post date: [May 15, 2013, 12:38pm UTC](https://qa.fmod.com/t/suitable-for-production/10795/4 "2013-05-15T12:38:21Z")

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> [@CoderJax](#):
>
> Is FMOD Studio considered to be ready for use in a production environment?

Yes, Studio is ready!

While we will be continually improving documentation over the coming releases, if you’re in the process of trying to integrate the Studio API with your project, check out the code examples included with the API to get an idea of how it is used. If you’re learning to use the tool, the manual that is included as well as the tutorial videos at [http://www.youtube.com/user/FMODTV](http://www.youtube.com/user/FMODTV) should be enough to get you started. Remember, you can always ask for help here or via [support@fmod.org](mailto:support@fmod.org) if you run into issues.
